2004-09-27  Bill Haneman <bill.haneman@sun.com>

	Fix for bug #151417.
	
	* gok/gok-key.h:
	Added action_ndx member to GokKey.
	Added KEYTYPE_ACTION.
	
	* gok/gok-key.c:
	(gok_key_new): Init action_ndx to 0.

	* gok/gok-keyboard.h:
	Added KEYBOARD_TYPE_ACTIONS.
	
	* gok/gok-keyboard.c:
	(gok_keyboard_update_dynamic): Removed unused call to 
	Accessible_getAction which was leaking, for the
	GOK_SPY_SEARCH_MENU case.
	Handle the GOK_SPY_SEARCH_ACTIONABLE case: add one node per
	action for such nodes.  
	(gok_keyboard_branch_or_invoke_actions): New; invoke action if
	there is only one, or if there's a singleton child action.
	Otherwise branch to an 'actions' keyboard.
	(gok_keyboard_branch_gui): Handle the SEARCH_ACTIONABLE case
	better, giving such keyboards a title of "Actions" rather than
	menus.  Didn't mark for xlation yet, because of string freeze.
	(gok_keyboard_branch_gui_selectaction): Call
	gok_keyboard_branch_or_invoke_actions once the item has been 
	selected.  This allows branching for multi-action "selectables".
	(gok_keyboard_do_leaf_action): Call
	gok_keyboard_branch_or_invoke_actions here too.
	(gok_keyboard_branch_gui_actions): Call
	gok_keyboard_branch_or_invoke_actions.

	* gok/gok-spy.c:
	(gok_spy_get_actionable_descendants): Tweaked to return 
	not only actionable descendants, but also the ancestor if it is,
	itself, actionable.
	
2004-09-24  Bill Haneman <bill.haneman@sun.com>

	* gok/gok-spy.c:
	(gok_spy_is_selectable_child):
	Don't add selection-implementors directly, add their children.
	(gok_spy_is_ui): Don't test for isSelection 
	if the object is_menu_role() succeeds, because this
	will cause the menu children to fail to be
	included in the node list. Use gok_spy_is_selectable_child.
	Add a 'parent' parameter to this call.
	
2004-09-23  Bill Haneman <bill.haneman@sun.com>

	* gok/gok-spy.h:
	Changed GOK_SPY_SEARCH_TABLE_ROW to 
	GOK_SPY_SEARCH_TABLE_CELLS.
	(gok_spy_get_table_nodes): Changed from 
	gok_spy_get_table_row_nodes.

	* gok/gok-keyboard.c:
	(gok_keyboard_do_action): New, refactored from
	gok_spy_branch_gui_actions.
	(gok_keyboard_branch_gui_selectaction):
	Call gok_keyboard_do_action.
	(gok_keyboard_branch_gui_actions):
	Always select item if parent implements Selection,
	but don't return without doing an activation too.
	This means we do selection even for EditableText objects,
	when it's appropriate.
	Call gok_keyboard_do_action.

	Fixes for bug #153130.
	
2004-09-22  Bill Haneman <bill.haneman@sun.com>

	* gok/gok-spy.c: Fixed gtk-doc comment
	for gok_spy_get_table_row_nodes.
	(gok_spy_is_ui): Add check for SPI_ROLE_LIST and
	AccessibleSelection interfaces.  Fix for bug #152788.
	
	* gok/gok-keyboard.c: 
	(gok_keyboard_branch_gui_actions): Don't
	branch to the Compose keyboard when activating an
	EditableText item unless the item also has STATE_EDITABLE
	[since it may be locked or otherwise not in an editable state].
	Fix for bug #153389.

2004-09-10  Irene Ryan <irene.ryan@sun.com>

	* /help/gok/C/gok.xml
	* /help/gok/C/gok-C.omf
	* /help/gok/C/legal.xml
	* /help/gok/C/figures/gok-main.png, gok-info.png
	Included a rewrite of the online Help for GOK to 
	comply with the GDSG and reflect latest functionality.