#declare Br = texture { pigment { White }  finish { ambient 1   diffuse 1 } }
#debug "    0,  1,-2.70,  -4\n"
#if ( clock = 1) 
#end
#debug "    0,  1,-2.70,  -4\n"
#if ( clock = 1) 
// *********** New page ************
text { ttf "timrom.ttf" "BS_Textures (1)" 0.5, 0
texture { Br }
translate <-2.2, 5.5, 
                 -1.5>
scale <0.8, 0.8, 0.8>
}
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Checker scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Checker scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Checker" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <-4.00, -2.70, 0>
}

#end
#debug "    1,  1,-2.70,  -2\n"
#if ( clock = 1) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Turbulence scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Turbulence scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Turbulence" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <-2.00, -2.70, 0>
}

#end
#debug "    2,  1,-2.70,   0\n"
#if ( clock = 1) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Hexagon scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Hexagon scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Hexagon" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <0.00, -2.70, 0>
}

#end
#debug "    3,  1,-2.70,   2\n"
#if ( clock = 1) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Brick scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Brick scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Brick" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <2.00, -2.70, 0>
}

#end
#debug "    4,  1,-2.70,   4\n"
#if ( clock = 1) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Complex scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Complex scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Complex" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <4.00, -2.70, 0>
}

#end
#debug "    5,  1,0.00,  -4\n"
#if ( clock = 1) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Gradient scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Gradient scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Gradient" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <-4.00, 0.00, 0>
}

#end
#debug "    6,  1,0.00,  -2\n"
#if ( clock = 1) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Marble scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Marble scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Marble" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <-2.00, 0.00, 0>
}

#end
#debug "    7,  1,0.00,   0\n"
#if ( clock = 1) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Agate scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Agate scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Agate" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <0.00, 0.00, 0>
}

#end
#debug "    8,  1,0.00,   2\n"
#if ( clock = 1) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Wood scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Wood scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Wood" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <2.00, 0.00, 0>
}

#end
#debug "    9,  1,0.00,   4\n"
#if ( clock = 1) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Onion scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Onion scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Onion" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <4.00, 0.00, 0>
}

#end
#debug "   10,  1,2.70,  -4\n"
#if ( clock = 1) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Granite scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Granite scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Granite" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <-4.00, 2.70, 0>
}

#end
#debug "   11,  1,2.70,  -2\n"
#if ( clock = 1) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Bozo scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Bozo scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Bozo" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <-2.00, 2.70, 0>
}

#end
#debug "   12,  1,2.70,   0\n"
#if ( clock = 1) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Leopard scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Leopard scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Leopard" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <0.00, 2.70, 0>
}

#end
#debug "   13,  1,2.70,   2\n"
#if ( clock = 1) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Spotted scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Spotted scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Spotted" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <2.00, 2.70, 0>
}

#end
#debug "   14,  1,2.70,   4\n"
#if ( clock = 1) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Crackle scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Crackle scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Crackle" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <4.00, 2.70, 0>
}

#end
#debug "   15,  2,-2.70,  -4\n"
#if ( clock = 2) 
#end
#debug "   15,  2,-2.70,  -4\n"
#if ( clock = 2) 
// *********** New page ************
text { ttf "timrom.ttf" "BS_Normals (1)" 0.5, 0
texture { Br }
translate <-2.2, 5.5, 
                 -1.5>
scale <0.8, 0.8, 0.8>
}
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Waves scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Waves scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Waves" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <-4.00, -2.70, 0>
}

#end
#debug "   16,  2,-2.70,  -2\n"
#if ( clock = 2) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Bump scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Bump scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Bump" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <-2.00, -2.70, 0>
}

#end
#debug "   17,  2,-2.70,   0\n"
#if ( clock = 2) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Dents scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Dents scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Dents" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <0.00, -2.70, 0>
}

#end
#debug "   18,  2,-2.70,   2\n"
#if ( clock = 2) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Ripples scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Ripples scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Ripples" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <2.00, -2.70, 0>
}

#end
#debug "   19,  2,-2.70,   4\n"
#if ( clock = 2) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ RipplesTurb scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ RipplesTurb scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "RipplesTurb" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <4.00, -2.70, 0>
}

#end
#debug "   20,  2,0.00,  -4\n"
#if ( clock = 2) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Quilted scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Quilted scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Quilted" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <-4.00, 0.00, 0>
}

#end
#debug "   21,  2,0.00,  -2\n"
#if ( clock = 2) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Spiral1 scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Spiral1 scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Spiral1" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <-2.00, 0.00, 0>
}

#end
#debug "   22,  2,0.00,   0\n"
#if ( clock = 2) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Spiral2 scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Spiral2 scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Spiral2" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <0.00, 0.00, 0>
}

#end
#debug "   23,  2,0.00,   2\n"
#if ( clock = 2) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Wrinkles scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Wrinkles scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Wrinkles" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <2.00, 0.00, 0>
}

#end
#debug "   24,  2,0.00,   4\n"
#if ( clock = 2) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ FWaves scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ FWaves scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "FWaves" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <4.00, 0.00, 0>
}

#end
#debug "   25,  2,2.70,  -4\n"
#if ( clock = 2) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ FBump scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ FBump scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "FBump" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <-4.00, 2.70, 0>
}

#end
#debug "   26,  2,2.70,  -2\n"
#if ( clock = 2) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ FDents scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ FDents scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "FDents" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <-2.00, 2.70, 0>
}

#end
#debug "   27,  2,2.70,   0\n"
#if ( clock = 2) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ FRipples scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ FRipples scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "FRipples" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <0.00, 2.70, 0>
}

#end
#debug "   28,  2,2.70,   2\n"
#if ( clock = 2) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ FRipplesTurb scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ FRipplesTurb scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "FRipplesTurb" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <2.00, 2.70, 0>
}

#end
#debug "   29,  2,2.70,   4\n"
#if ( clock = 2) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ FQuilted scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ FQuilted scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "FQuilted" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <4.00, 2.70, 0>
}

#end
#debug "   30,  3,-2.70,  -4\n"
#if ( clock = 3) 
#end
#debug "   30,  3,-2.70,  -4\n"
#if ( clock = 3) 
// *********** New page ************
text { ttf "timrom.ttf" "Finishes (1)" 0.5, 0
texture { Br }
translate <-2.2, 5.5, 
                 -1.5>
scale <0.8, 0.8, 0.8>
}
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ pigment{ P0 } finish{ Dull } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }}
     box { <0, 0, 0> <1, 1, 1>
     texture{ pigment{ P0 } finish{ Dull } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }
   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Dull" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <-4.00, -2.70, 0>
}

#end
#debug "   31,  3,-2.70,  -2\n"
#if ( clock = 3) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ pigment{ P0 } finish{ Shiny } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }}
     box { <0, 0, 0> <1, 1, 1>
     texture{ pigment{ P0 } finish{ Shiny } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }
   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Shiny" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <-2.00, -2.70, 0>
}

#end
#debug "   32,  3,-2.70,   0\n"
#if ( clock = 3) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ pigment{ P0 } finish{ Phong_Dull } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }}
     box { <0, 0, 0> <1, 1, 1>
     texture{ pigment{ P0 } finish{ Phong_Dull } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }
   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Phong_Dull" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <0.00, -2.70, 0>
}

#end
#debug "   33,  3,-2.70,   2\n"
#if ( clock = 3) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ pigment{ P0 } finish{ Phong_Glossy } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }}
     box { <0, 0, 0> <1, 1, 1>
     texture{ pigment{ P0 } finish{ Phong_Glossy } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }
   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Phong_Glossy" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <2.00, -2.70, 0>
}

#end
#debug "   34,  3,-2.70,   4\n"
#if ( clock = 3) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ pigment{ P0 } finish{ Luminous } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }}
     box { <0, 0, 0> <1, 1, 1>
     texture{ pigment{ P0 } finish{ Luminous } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }
   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Luminous" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <4.00, -2.70, 0>
}

#end
#debug "   35,  3,0.00,  -4\n"
#if ( clock = 3) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ pigment{ P0 } finish{ Mirror } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }}
     box { <0, 0, 0> <1, 1, 1>
     texture{ pigment{ P0 } finish{ Mirror } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }
   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Mirror" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <-4.00, 0.00, 0>
}

#end
#debug "   36,  3,0.00,  -2\n"
#if ( clock = 3) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ pigment{ P0 } finish{ Glass_Finish } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }}
     box { <0, 0, 0> <1, 1, 1>
     texture{ pigment{ P0 } finish{ Glass_Finish } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }
   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Glass_Finish" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <-2.00, 0.00, 0>
}

#end
#debug "   37,  3,0.00,   0\n"
#if ( clock = 3) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ pigment{ P0 } finish{ Metal } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }}
     box { <0, 0, 0> <1, 1, 1>
     texture{ pigment{ P0 } finish{ Metal } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }
   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Metal" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <0.00, 0.00, 0>
}

#end
#debug "   45,  4,-2.70,  -4\n"
#if ( clock = 4) 
#end
#debug "   45,  4,-2.70,  -4\n"
#if ( clock = 4) 
// *********** New page ************
text { ttf "timrom.ttf" "Stones (1)" 0.5, 0
texture { Br }
translate <-2.2, 5.5, 
                 -1.5>
scale <0.8, 0.8, 0.8>
}
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ pigment{ Jade } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }}
     box { <0, 0, 0> <1, 1, 1>
     texture{ pigment{ Jade } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }
   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Jade" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <-4.00, -2.70, 0>
}

#end
#debug "   46,  4,-2.70,  -2\n"
#if ( clock = 4) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ pigment{ Red_Marble } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }}
     box { <0, 0, 0> <1, 1, 1>
     texture{ pigment{ Red_Marble } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }
   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Red_Marble" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <-2.00, -2.70, 0>
}

#end
#debug "   47,  4,-2.70,   0\n"
#if ( clock = 4) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ pigment{ White_Marble } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }}
     box { <0, 0, 0> <1, 1, 1>
     texture{ pigment{ White_Marble } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }
   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "White_Marble" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <0.00, -2.70, 0>
}

#end
#debug "   48,  4,-2.70,   2\n"
#if ( clock = 4) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ pigment{ Blood_Marble } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }}
     box { <0, 0, 0> <1, 1, 1>
     texture{ pigment{ Blood_Marble } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }
   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Blood_Marble" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <2.00, -2.70, 0>
}

#end
#debug "   49,  4,-2.70,   4\n"
#if ( clock = 4) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ pigment{ Blue_Agate } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }}
     box { <0, 0, 0> <1, 1, 1>
     texture{ pigment{ Blue_Agate } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }
   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Blue_Agate" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <4.00, -2.70, 0>
}

#end
#debug "   50,  4,0.00,  -4\n"
#if ( clock = 4) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ pigment{ Sapphire_Agate } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }}
     box { <0, 0, 0> <1, 1, 1>
     texture{ pigment{ Sapphire_Agate } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }
   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Sapphire_Agate" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <-4.00, 0.00, 0>
}

#end
#debug "   51,  4,0.00,  -2\n"
#if ( clock = 4) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ pigment{ Brown_Agate } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }}
     box { <0, 0, 0> <1, 1, 1>
     texture{ pigment{ Brown_Agate } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }
   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Brown_Agate" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <-2.00, 0.00, 0>
}

#end
#debug "   52,  4,0.00,   0\n"
#if ( clock = 4) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ pigment{ Pink_Granite } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }}
     box { <0, 0, 0> <1, 1, 1>
     texture{ pigment{ Pink_Granite } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }
   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Pink_Granite" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <0.00, 0.00, 0>
}

#end
#debug "   53,  4,0.00,   2\n"
#if ( clock = 4) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ PinkAlabaster scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ PinkAlabaster scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "PinkAlabaster" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <2.00, 0.00, 0>
}

#end
#debug "   60,  5,-2.70,  -4\n"
#if ( clock = 5) 
#end
#debug "   60,  5,-2.70,  -4\n"
#if ( clock = 5) 
// *********** New page ************
text { ttf "timrom.ttf" "Skys (1)" 0.5, 0
texture { Br }
translate <-2.2, 5.5, 
                 -1.5>
scale <0.8, 0.8, 0.8>
}
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ pigment{ Blue_Sky } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }}
     box { <0, 0, 0> <1, 1, 1>
     texture{ pigment{ Blue_Sky } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }
   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Blue_Sky" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <-4.00, -2.70, 0>
}

#end
#debug "   61,  5,-2.70,  -2\n"
#if ( clock = 5) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ pigment{ Bright_Blue_Sky } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }}
     box { <0, 0, 0> <1, 1, 1>
     texture{ pigment{ Bright_Blue_Sky } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }
   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Bright_Blue_Sky" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <-2.00, -2.70, 0>
}

#end
#debug "   62,  5,-2.70,   0\n"
#if ( clock = 5) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ pigment{ Blue_Sky2 } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }}
     box { <0, 0, 0> <1, 1, 1>
     texture{ pigment{ Blue_Sky2 } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }
   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Blue_Sky2" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <0.00, -2.70, 0>
}

#end
#debug "   63,  5,-2.70,   2\n"
#if ( clock = 5) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ pigment{ Blue_Sky3 } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }}
     box { <0, 0, 0> <1, 1, 1>
     texture{ pigment{ Blue_Sky3 } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }
   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Blue_Sky3" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <2.00, -2.70, 0>
}

#end
#debug "   64,  5,-2.70,   4\n"
#if ( clock = 5) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ pigment{ Blood_Sky } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }}
     box { <0, 0, 0> <1, 1, 1>
     texture{ pigment{ Blood_Sky } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }
   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Blood_Sky" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <4.00, -2.70, 0>
}

#end
#debug "   65,  5,0.00,  -4\n"
#if ( clock = 5) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ pigment{ Apocalypse } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }}
     box { <0, 0, 0> <1, 1, 1>
     texture{ pigment{ Apocalypse } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }
   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Apocalypse" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <-4.00, 0.00, 0>
}

#end
#debug "   66,  5,0.00,  -2\n"
#if ( clock = 5) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ pigment{ Clouds } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }}
     box { <0, 0, 0> <1, 1, 1>
     texture{ pigment{ Clouds } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }
   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Clouds" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <-2.00, 0.00, 0>
}

#end
#debug "   67,  5,0.00,   0\n"
#if ( clock = 5) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ pigment{ FBM_Clouds } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }}
     box { <0, 0, 0> <1, 1, 1>
     texture{ pigment{ FBM_Clouds } finish{ F0 } rotate <25, 25, 0> scale <0.3, 0.3, 0.3> }
   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "FBM_Clouds" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <0.00, 0.00, 0>
}

#end
#debug "   68,  5,0.00,   2\n"
#if ( clock = 5) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Shadow_Clouds scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Shadow_Clouds scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Shadow_Clouds" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <2.00, 0.00, 0>
}

#end
#debug "   75,  6,-2.70,  -4\n"
#if ( clock = 6) 
#end
#debug "   75,  6,-2.70,  -4\n"
#if ( clock = 6) 
// *********** New page ************
text { ttf "timrom.ttf" "Woods (1)" 0.5, 0
texture { Br }
translate <-2.2, 5.5, 
                 -1.5>
scale <0.8, 0.8, 0.8>
}
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Cherry_Wood scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Cherry_Wood scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Cherry_Wood" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <-4.00, -2.70, 0>
}

#end
#debug "   76,  6,-2.70,  -2\n"
#if ( clock = 6) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Pine_Wood scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Pine_Wood scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Pine_Wood" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <-2.00, -2.70, 0>
}

#end
#debug "   77,  6,-2.70,   0\n"
#if ( clock = 6) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Dark_Wood scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Dark_Wood scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Dark_Wood" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <0.00, -2.70, 0>
}

#end
#debug "   78,  6,-2.70,   2\n"
#if ( clock = 6) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Tan_Wood scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Tan_Wood scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Tan_Wood" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <2.00, -2.70, 0>
}

#end
#debug "   79,  6,-2.70,   4\n"
#if ( clock = 6) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ White_Wood scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ White_Wood scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "White_Wood" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <4.00, -2.70, 0>
}

#end
#debug "   80,  6,0.00,  -4\n"
#if ( clock = 6) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Tom_Wood scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Tom_Wood scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Tom_Wood" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <-4.00, 0.00, 0>
}

#end
#debug "   81,  6,0.00,  -2\n"
#if ( clock = 6) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ DMFWood1 scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ DMFWood1 scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "DMFWood1" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <-2.00, 0.00, 0>
}

#end
#debug "   82,  6,0.00,   0\n"
#if ( clock = 6) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ DMFWood2 scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ DMFWood2 scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "DMFWood2" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <0.00, 0.00, 0>
}

#end
#debug "   83,  6,0.00,   2\n"
#if ( clock = 6) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ DMFWood3 scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ DMFWood3 scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "DMFWood3" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <2.00, 0.00, 0>
}

#end
#debug "   84,  6,0.00,   4\n"
#if ( clock = 6) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ DMFWood4 scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ DMFWood4 scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "DMFWood4" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <4.00, 0.00, 0>
}

#end
#debug "   85,  6,2.70,  -4\n"
#if ( clock = 6) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ DMFWood5 scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ DMFWood5 scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "DMFWood5" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <-4.00, 2.70, 0>
}

#end
#debug "   86,  6,2.70,  -2\n"
#if ( clock = 6) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ DMFLightOak scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ DMFLightOak scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "DMFLightOak" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <-2.00, 2.70, 0>
}

#end
#debug "   87,  6,2.70,   0\n"
#if ( clock = 6) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ DMFDarkOak scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ DMFDarkOak scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "DMFDarkOak" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <0.00, 2.70, 0>
}

#end
#debug "   88,  6,2.70,   2\n"
#if ( clock = 6) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ EMBWood1 scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ EMBWood1 scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "EMBWood1" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <2.00, 2.70, 0>
}

#end
#debug "   89,  6,2.70,   4\n"
#if ( clock = 6) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ DMFWood6 scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ DMFWood6 scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "DMFWood6" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <4.00, 2.70, 0>
}

#end
#debug "   90,  7,-2.70,  -4\n"
#if ( clock = 7) 
// *********** New page ************
text { ttf "timrom.ttf" "Woods (2)" 0.5, 0
texture { Br }
translate <-2.2, 5.5, 
                 -1.5>
scale <0.8, 0.8, 0.8>
}
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Yellow_Pine scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Yellow_Pine scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Yellow_Pine" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <-4.00, -2.70, 0>
}

#end
#debug "   91,  7,-2.70,  -2\n"
#if ( clock = 7) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Rosewood scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Rosewood scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Rosewood" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <-2.00, -2.70, 0>
}

#end
#debug "   92,  7,-2.70,   0\n"
#if ( clock = 7) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Sandalwood scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Sandalwood scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Sandalwood" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <0.00, -2.70, 0>
}

#end
#debug "  105,  8,-2.70,  -4\n"
#if ( clock = 8) 
#end
#debug "  105,  8,-2.70,  -4\n"
#if ( clock = 8) 
// *********** New page ************
text { ttf "timrom.ttf" "Glasses (1)" 0.5, 0
texture { Br }
translate <-2.2, 5.5, 
                 -1.5>
scale <0.8, 0.8, 0.8>
}
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Glass scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Glass scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Glass" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <-4.00, -2.70, 0>
}

#end
#debug "  106,  8,-2.70,  -2\n"
#if ( clock = 8) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Glass2 scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Glass2 scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Glass2" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <-2.00, -2.70, 0>
}

#end
#debug "  107,  8,-2.70,   0\n"
#if ( clock = 8) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Glass3 scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Glass3 scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Glass3" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <0.00, -2.70, 0>
}

#end
#debug "  108,  8,-2.70,   2\n"
#if ( clock = 8) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Green_Glass scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Green_Glass scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Green_Glass" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <2.00, -2.70, 0>
}

#end
#debug "  109,  8,-2.70,   4\n"
#if ( clock = 8) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ NBglass scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ NBglass scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "NBglass" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <4.00, -2.70, 0>
}

#end
#debug "  110,  8,0.00,  -4\n"
#if ( clock = 8) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ NBoldglass scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ NBoldglass scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "NBoldglass" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <-4.00, 0.00, 0>
}

#end
#debug "  111,  8,0.00,  -2\n"
#if ( clock = 8) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ NBwinebottle scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ NBwinebottle scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "NBwinebottle" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <-2.00, 0.00, 0>
}

#end
#debug "  112,  8,0.00,   0\n"
#if ( clock = 8) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ NBbeerbottle scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ NBbeerbottle scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "NBbeerbottle" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <0.00, 0.00, 0>
}

#end
#debug "  113,  8,0.00,   2\n"
#if ( clock = 8) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Ruby_Glass scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Ruby_Glass scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Ruby_Glass" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <2.00, 0.00, 0>
}

#end
#debug "  114,  8,0.00,   4\n"
#if ( clock = 8) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Dark_Green_Glass scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Dark_Green_Glass scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Dark_Green_Glass" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <4.00, 0.00, 0>
}

#end
#debug "  115,  8,2.70,  -4\n"
#if ( clock = 8) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Yellow_Glass scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Yellow_Glass scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Yellow_Glass" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <-4.00, 2.70, 0>
}

#end
#debug "  116,  8,2.70,  -2\n"
#if ( clock = 8) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Orange_Glass scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Orange_Glass scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Orange_Glass" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <-2.00, 2.70, 0>
}

#end
#debug "  117,  8,2.70,   0\n"
#if ( clock = 8) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Vicks_Bottle_Glass scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Vicks_Bottle_Glass scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Vicks_Bottle_Glass" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <0.00, 2.70, 0>
}

#end
#debug "  120,  9,-2.70,  -4\n"
#if ( clock = 9) 
#end
#debug "  120,  9,-2.70,  -4\n"
#if ( clock = 9) 
// *********** New page ************
text { ttf "timrom.ttf" "Metalls (1)" 0.5, 0
texture { Br }
translate <-2.2, 5.5, 
                 -1.5>
scale <0.8, 0.8, 0.8>
}
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Chrome_Texture scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Chrome_Texture scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Chrome_Texture" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <-4.00, -2.70, 0>
}

#end
#debug "  121,  9,-2.70,  -2\n"
#if ( clock = 9) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Brass_Texture scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Brass_Texture scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Brass_Texture" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <-2.00, -2.70, 0>
}

#end
#debug "  122,  9,-2.70,   0\n"
#if ( clock = 9) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Gold_Texture scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Gold_Texture scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Gold_Texture" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <0.00, -2.70, 0>
}

#end
#debug "  123,  9,-2.70,   2\n"
#if ( clock = 9) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Bronze_Texture scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Bronze_Texture scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Bronze_Texture" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <2.00, -2.70, 0>
}

#end
#debug "  124,  9,-2.70,   4\n"
#if ( clock = 9) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Copper_Texture scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Copper_Texture scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Copper_Texture" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <4.00, -2.70, 0>
}

#end
#debug "  125,  9,0.00,  -4\n"
#if ( clock = 9) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Silver_Texture scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Silver_Texture scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Silver_Texture" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <-4.00, 0.00, 0>
}

#end
#debug "  126,  9,0.00,  -2\n"
#if ( clock = 9) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Chrome_Metal scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Chrome_Metal scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Chrome_Metal" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <-2.00, 0.00, 0>
}

#end
#debug "  127,  9,0.00,   0\n"
#if ( clock = 9) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Brass_Metal scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Brass_Metal scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Brass_Metal" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <0.00, 0.00, 0>
}

#end
#debug "  128,  9,0.00,   2\n"
#if ( clock = 9) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Bronze_Metal scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Bronze_Metal scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Bronze_Metal" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <2.00, 0.00, 0>
}

#end
#debug "  129,  9,0.00,   4\n"
#if ( clock = 9) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Gold_Metal scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Gold_Metal scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Gold_Metal" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <4.00, 0.00, 0>
}

#end
#debug "  130,  9,2.70,  -4\n"
#if ( clock = 9) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Silver_Metal scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Silver_Metal scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Silver_Metal" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <-4.00, 2.70, 0>
}

#end
#debug "  131,  9,2.70,  -2\n"
#if ( clock = 9) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Copper_Metal scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Copper_Metal scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Copper_Metal" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <-2.00, 2.70, 0>
}

#end
#debug "  132,  9,2.70,   0\n"
#if ( clock = 9) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Polished_Chrome scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Polished_Chrome scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Polished_Chrome" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <0.00, 2.70, 0>
}

#end
#debug "  133,  9,2.70,   2\n"
#if ( clock = 9) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Polished_Brass scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Polished_Brass scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Polished_Brass" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <2.00, 2.70, 0>
}

#end
#debug "  134,  9,2.70,   4\n"
#if ( clock = 9) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ New_Brass scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ New_Brass scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "New_Brass" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <4.00, 2.70, 0>
}

#end
#debug "  135, 10,-2.70,  -4\n"
#if ( clock = 10) 
// *********** New page ************
text { ttf "timrom.ttf" "Metalls (2)" 0.5, 0
texture { Br }
translate <-2.2, 5.5, 
                 -1.5>
scale <0.8, 0.8, 0.8>
}
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Spun_Brass scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Spun_Brass scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Spun_Brass" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <-4.00, -2.70, 0>
}

#end
#debug "  136, 10,-2.70,  -2\n"
#if ( clock = 10) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Brushed_Aluminum scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Brushed_Aluminum scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Brushed_Aluminum" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <-2.00, -2.70, 0>
}

#end
#debug "  137, 10,-2.70,   0\n"
#if ( clock = 10) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Silver1 scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Silver1 scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Silver1" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <0.00, -2.70, 0>
}

#end
#debug "  138, 10,-2.70,   2\n"
#if ( clock = 10) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Silver2 scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Silver2 scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Silver2" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <2.00, -2.70, 0>
}

#end
#debug "  139, 10,-2.70,   4\n"
#if ( clock = 10) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Silver3 scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Silver3 scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Silver3" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <4.00, -2.70, 0>
}

#end
#debug "  140, 10,0.00,  -4\n"
#if ( clock = 10) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Brass_Valley scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Brass_Valley scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Brass_Valley" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <-4.00, 0.00, 0>
}

#end
#debug "  141, 10,0.00,  -2\n"
#if ( clock = 10) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Rust scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Rust scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Rust" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <-2.00, 0.00, 0>
}

#end
#debug "  142, 10,0.00,   0\n"
#if ( clock = 10) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Rusty_Iron scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Rusty_Iron scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Rusty_Iron" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <0.00, 0.00, 0>
}

#end
#debug "  143, 10,0.00,   2\n"
#if ( clock = 10) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Soft_Silver scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Soft_Silver scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Soft_Silver" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <2.00, 0.00, 0>
}

#end
#debug "  144, 10,0.00,   4\n"
#if ( clock = 10) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ New_Penny scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ New_Penny scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "New_Penny" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <4.00, 0.00, 0>
}

#end
#debug "  145, 10,2.70,  -4\n"
#if ( clock = 10) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Tinny_Brass scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Tinny_Brass scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Tinny_Brass" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <-4.00, 2.70, 0>
}

#end
#debug "  146, 10,2.70,  -2\n"
#if ( clock = 10) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Gold_Nugget scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Gold_Nugget scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Gold_Nugget" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <-2.00, 2.70, 0>
}

#end
#debug "  147, 10,2.70,   0\n"
#if ( clock = 10) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Aluminum scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Aluminum scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Aluminum" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <0.00, 2.70, 0>
}

#end
#debug "  148, 10,2.70,   2\n"
#if ( clock = 10) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Bright_Bronze scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Bright_Bronze scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Bright_Bronze" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <2.00, 2.70, 0>
}

#end
#debug "  150, 11,-2.70,  -4\n"
#if ( clock = 11) 
#end
#debug "  150, 11,-2.70,  -4\n"
#if ( clock = 11) 
// *********** New page ************
text { ttf "timrom.ttf" "Specials (1)" 0.5, 0
texture { Br }
translate <-2.2, 5.5, 
                 -1.5>
scale <0.8, 0.8, 0.8>
}
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Water scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Water scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Water" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <-4.00, -2.70, 0>
}

#end
#debug "  151, 11,-2.70,  -2\n"
#if ( clock = 11) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Cork scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Cork scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Cork" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <-2.00, -2.70, 0>
}

#end
#debug "  152, 11,-2.70,   0\n"
#if ( clock = 11) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Lightening1 scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Lightening1 scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Lightening1" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <0.00, -2.70, 0>
}

#end
#debug "  153, 11,-2.70,   2\n"
#if ( clock = 11) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Lightening2 scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Lightening2 scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Lightening2" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <2.00, -2.70, 0>
}

#end
#debug "  154, 11,-2.70,   4\n"
#if ( clock = 11) 
union{
  union{
     sphere { <1, 1, 0> 0.45  texture{ Starfield scale <0.3, 0.3, 0.3>}
}
     box { <0, 0, 0> <1, 1, 1>
     texture{ Starfield scale <0.3, 0.3, 0.3>}

   }
   translate <-0.5,-0.5,-0.5>
   rotate y*45 rotate x*45 rotate z*10
   }

   text { ttf "timrom.ttf"  "Starfield" 0.5, 0
   texture { Br }
   translate <-1.2, -2, 0>
   scale <0.3, 0.3, 0.3>
   translate <0, 0, -1.3>
}
rotate z*15
scale <1.4, 1.4, 1.4>
translate <4.00, -2.70, 0>
}

#end