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Flecs v4.1
A fast entity component system (ECS) for C & C++
|
Macros | |
| #define | ecs_add(world, entity, T) |
| Add a component to an entity. | |
| #define | ecs_add_pair(world, subject, first, second) |
| Add a pair to an entity. | |
| #define | ecs_remove(world, entity, T) |
| Remove a component from an entity. | |
| #define | ecs_remove_pair(world, subject, first, second) |
| Remove a pair from an entity. | |
| #define | ecs_auto_override(world, entity, T) |
| Auto-override a component on an entity. | |
| #define | ecs_auto_override_pair(world, subject, first, second) |
| Auto-override a pair on an entity. | |
| #define ecs_add | ( | world, | |
| entity, | |||
| T ) |
Add a component to an entity.
| #define ecs_add_pair | ( | world, | |
| subject, | |||
| first, | |||
| second ) |
Add a pair to an entity.
| #define ecs_auto_override | ( | world, | |
| entity, | |||
| T ) |
Auto-override a component on an entity.
| #define ecs_auto_override_pair | ( | world, | |
| subject, | |||
| first, | |||
| second ) |
Auto-override a pair on an entity.
| #define ecs_remove | ( | world, | |
| entity, | |||
| T ) |
Remove a component from an entity.
| #define ecs_remove_pair | ( | world, | |
| subject, | |||
| first, | |||
| second ) |
Remove a pair from an entity.