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Flecs v4.1
A fast entity component system (ECS) for C & C++
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Macros | |
| #define | ecs_new_w(world, T) |
| Create a new entity with a component. | |
| #define | ecs_new_w_pair(world, first, second) |
| Create a new entity with a pair. | |
| #define | ecs_bulk_new(world, component, count) |
| Bulk create entities with a component. | |
| #define ecs_bulk_new | ( | world, | |
| component, | |||
| count ) |
Bulk create entities with a component.
| #define ecs_new_w | ( | world, | |
| T ) |
Create a new entity with a component.
| #define ecs_new_w_pair | ( | world, | |
| first, | |||
| second ) |
Create a new entity with a pair.