vsgImGui: ImPlotColormapData Struct Reference

vsgImGui 0.7.0 VulkanSceneGraph, ImGui and ImPlot integration library

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ImPlotColormapData Struct Reference
Collaboration diagram for ImPlotColormapData:
[legend]

## Public Member Functions
int | Append (const char *name, const ImU32 *keys, int count, bool qual)
void | _AppendTable (ImPlotColormap cmap)
void | RebuildTables ()
bool | IsQual (ImPlotColormap cmap) const
const char * | GetName (ImPlotColormap cmap) const
ImPlotColormap | GetIndex (const char *name) const
const ImU32 * | GetKeys (ImPlotColormap cmap) const
int | GetKeyCount (ImPlotColormap cmap) const
ImU32 | GetKeyColor (ImPlotColormap cmap, int idx) const
void | SetKeyColor (ImPlotColormap cmap, int idx, ImU32 value)
const ImU32 * | GetTable (ImPlotColormap cmap) const
int | GetTableSize (ImPlotColormap cmap) const
ImU32 | GetTableColor (ImPlotColormap cmap, int idx) const
ImU32 | LerpTable (ImPlotColormap cmap, float t) const

## Public Attributes
ImVector< ImU32 > | Keys
ImVector< int > | KeyCounts
ImVector< int > | KeyOffsets
ImVector< ImU32 > | Tables
ImVector< int > | TableSizes
ImVector< int > | TableOffsets
ImGuiTextBuffer | Text
ImVector< int > | TextOffsets
ImVector< bool > | Quals
ImGuiStorage | Map
int | Count

The documentation for this struct was generated from the following file:

- include/vsgImGui/implot_internal.h