vsgImGui: ImGuiSettingsHandler Struct Reference

vsgImGui 0.7.0 VulkanSceneGraph, ImGui and ImPlot integration library

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ImGuiSettingsHandler Struct Reference

## Public Attributes
const char * | TypeName
ImGuiID | TypeHash
void(* | ClearAllFn )(ImGuiContext *ctx, ImGuiSettingsHandler *handler)
void(* | ReadInitFn )(ImGuiContext *ctx, ImGuiSettingsHandler *handler)
void *(* | ReadOpenFn )(ImGuiContext *ctx, ImGuiSettingsHandler *handler, const char *name)
void(* | ReadLineFn )(ImGuiContext *ctx, ImGuiSettingsHandler *handler, void *entry, const char *line)
void(* | ApplyAllFn )(ImGuiContext *ctx, ImGuiSettingsHandler *handler)
void(* | WriteAllFn )(ImGuiContext *ctx, ImGuiSettingsHandler *handler, ImGuiTextBuffer *out_buf)
void * | UserData

The documentation for this struct was generated from the following file:

- include/vsgImGui/imgui_internal.h