vsg: Member List

vsg 1.1.3 VulkanSceneGraph library

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vsg::GraphicsPipelineConfigurator Member List

This is the complete list of members for vsg::GraphicsPipelineConfigurator, including all inherited members.

_assignInheritedSets() (defined in vsg::GraphicsPipelineConfigurator) | vsg::GraphicsPipelineConfigurator | protected
_assignShaderSetSettings() (defined in vsg::GraphicsPipelineConfigurator) | vsg::GraphicsPipelineConfigurator | protected
_attemptDelete() const (defined in vsg::Object) | vsg::Object | protectedvirtual
assignArray(DataList &arrays, const std::string &name, VkVertexInputRate vertexInputRate, ref_ptr< Data > array) (defined in vsg::GraphicsPipelineConfigurator) | vsg::GraphicsPipelineConfigurator |
assignDescriptor(const std::string &name, ref_ptr< Data > data={}, uint32_t dstArrayElement=0) (defined in vsg::GraphicsPipelineConfigurator) | vsg::GraphicsPipelineConfigurator |
assignDescriptor(const std::string &name, const BufferInfoList &bufferInfoList, uint32_t dstArrayElement=0) (defined in vsg::GraphicsPipelineConfigurator) | vsg::GraphicsPipelineConfigurator |
assignInheritedState(const StateCommands &stateCommands) | vsg::GraphicsPipelineConfigurator |
assignTexture(const std::string &name, ref_ptr< Data > textureData={}, ref_ptr< Sampler > sampler={}, uint32_t dstArrayElement=0) (defined in vsg::GraphicsPipelineConfigurator) | vsg::GraphicsPipelineConfigurator |
assignTexture(const std::string &name, const ImageInfoList &imageInfoList, uint32_t dstArrayElement=0) (defined in vsg::GraphicsPipelineConfigurator) | vsg::GraphicsPipelineConfigurator |
assignUniform(const std::string &name, ref_ptr< Data > data={}) (defined in vsg::GraphicsPipelineConfigurator) | vsg::GraphicsPipelineConfigurator | inline
baseAttributeBinding (defined in vsg::GraphicsPipelineConfigurator) | vsg::GraphicsPipelineConfigurator |
bindGraphicsPipeline (defined in vsg::GraphicsPipelineConfigurator) | vsg::GraphicsPipelineConfigurator |
cast() (defined in vsg::Object) | vsg::Object | inline
cast() const (defined in vsg::Object) | vsg::Object | inline
clone(const CopyOp &copyop={}) const | vsg::Object | virtual
compare(const Object &rhs) const override | vsg::GraphicsPipelineConfigurator | virtual
copyTo(StateCommands &stateCommands, ref_ptr< SharedObjects > sharedObjects={}) | vsg::GraphicsPipelineConfigurator | virtual
copyTo(ref_ptr< StateGroup > stateGroup, ref_ptr< SharedObjects > sharedObjects={}) | vsg::GraphicsPipelineConfigurator | virtual
create() (defined in vsg::Object) | vsg::Object | inlinestatic
create_if(bool flag) (defined in vsg::Object) | vsg::Object | inlinestatic
descriptorConfigurator (defined in vsg::GraphicsPipelineConfigurator) | vsg::GraphicsPipelineConfigurator |
enableArray(const std::string &name, VkVertexInputRate vertexInputRate, uint32_t stride, VkFormat format=VK_FORMAT_UNDEFINED) (defined in vsg::GraphicsPipelineConfigurator) | vsg::GraphicsPipelineConfigurator |
enableDescriptor(const std::string &name) (defined in vsg::GraphicsPipelineConfigurator) | vsg::GraphicsPipelineConfigurator |
enableTexture(const std::string &name) (defined in vsg::GraphicsPipelineConfigurator) | vsg::GraphicsPipelineConfigurator |
enableUniform(const std::string &name) (defined in vsg::GraphicsPipelineConfigurator) | vsg::GraphicsPipelineConfigurator | inline
getAuxiliary() (defined in vsg::Object) | vsg::Object | inline
getAuxiliary() const (defined in vsg::Object) | vsg::Object | inline
getObject(const std::string &key) | vsg::Object |
getObject(const std::string &key) const | vsg::Object |
getObject(const std::string &key) | vsg::Object | inline
getObject(const std::string &key) const | vsg::Object | inline
getOrCreateAuxiliary() (defined in vsg::Object) | vsg::Object |
getRefObject(const std::string &key) | vsg::Object |
getRefObject(const std::string &key) const | vsg::Object |
getRefObject(const std::string &key) | vsg::Object | inline
getRefObject(const std::string &key) const | vsg::Object | inline
getSuitableArrayState() const | vsg::GraphicsPipelineConfigurator | virtual
getValue(const std::string &key, T &value) const | vsg::Object |
graphicsPipeline (defined in vsg::GraphicsPipelineConfigurator) | vsg::GraphicsPipelineConfigurator |
GraphicsPipelineConfigurator(ref_ptr< ShaderSet > in_shaderSet={}) (defined in vsg::GraphicsPipelineConfigurator) | vsg::GraphicsPipelineConfigurator |
inheritedSets (defined in vsg::GraphicsPipelineConfigurator) | vsg::GraphicsPipelineConfigurator |
inheritedState (defined in vsg::GraphicsPipelineConfigurator) | vsg::GraphicsPipelineConfigurator |
init() | vsg::GraphicsPipelineConfigurator | virtual
layout (defined in vsg::GraphicsPipelineConfigurator) | vsg::GraphicsPipelineConfigurator |
Object() (defined in vsg::Object) | vsg::Object |
Object(const Object &object, const CopyOp &copyop={}) (defined in vsg::Object) | vsg::Object |
operator delete(void *ptr) (defined in vsg::Object) | vsg::Object | static
operator new(std::size_t count) | vsg::Object | static
operator=(const Object &) (defined in vsg::Object) | vsg::Object |
pipelineStates (defined in vsg::GraphicsPipelineConfigurator) | vsg::GraphicsPipelineConfigurator |
read(Input &input) (defined in vsg::Object) | vsg::Object | virtual
ref() const noexcept (defined in vsg::Object) | vsg::Object | inline
referenceCount() const noexcept (defined in vsg::Object) | vsg::Object | inline
removeObject(const std::string &key) | vsg::Object |
reset() (defined in vsg::GraphicsPipelineConfigurator) | vsg::GraphicsPipelineConfigurator |
setAuxiliary(Auxiliary *auxiliary) (defined in vsg::Object) | vsg::Object | protected
setObject(const std::string &key, ref_ptr< Object > object) | vsg::Object |
setValue(const std::string &key, const T &value) | vsg::Object |
setValue(const std::string &key, const char *value) | vsg::Object | inline
shaderHints (defined in vsg::GraphicsPipelineConfigurator) | vsg::GraphicsPipelineConfigurator |
shaderSet (defined in vsg::GraphicsPipelineConfigurator) | vsg::GraphicsPipelineConfigurator |
subpass (defined in vsg::GraphicsPipelineConfigurator) | vsg::GraphicsPipelineConfigurator |
traverse(Visitor &visitor) override (defined in vsg::GraphicsPipelineConfigurator) | vsg::GraphicsPipelineConfigurator | virtual
traverse(ConstVisitor &visitor) const override (defined in vsg::GraphicsPipelineConfigurator) | vsg::GraphicsPipelineConfigurator | virtual
traverse(RecordTraversal &) const (defined in vsg::Object) | vsg::Object | inlinevirtual
unref() const noexcept (defined in vsg::Object) | vsg::Object | inline
unref_nodelete() const noexcept (defined in vsg::Object) | vsg::Object | inline
write(Output &output) const (defined in vsg::Object) | vsg::Object | virtual
~Object() (defined in vsg::Object) | vsg::Object | protectedvirtual