vsg: vsg::t_plane< T > Struct Template Reference

vsg 1.1.3 VulkanSceneGraph library

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Public Types | Public Member Functions | Public Attributes | List of all members
vsg::t_plane< T > Struct Template Reference

`#include <plane.h>`

## Public Types
using | value_type = T
using | vec_type = t_vec4<T>
using | normal_type = t_vec3<T>

## Public Member Functions
constexpr | t_plane (const t_plane &pl)
constexpr t_plane & | operator= (const t_plane &)=default
constexpr | t_plane (const t_vec4< T > &v)
constexpr | t_plane (value_type nx, value_type ny, value_type nz, value_type in_p)
constexpr | t_plane (const normal_type &normal, value_type in_p)
constexpr | t_plane (const normal_type &position, const normal_type &normal)
template<typename R >
constexpr | t_plane (const t_plane< R > &v)
template<typename R >
constexpr | t_plane (const t_vec4< T > &v)
constexpr std::size_t | size () const
value_type & | operator[] (std::size_t i)
value_type | operator[] (std::size_t i) const
template<typename R >
t_plane & | operator= (const t_plane< R > &rhs)
void | set (value_type in_x, value_type in_y, value_type in_z, value_type in_d)
bool | valid () const
| operator bool () const noexcept
T * | data ()
const T * | data () const

## Public Attributes
union { |
value_type value [4] |
vec_type vec |
struct { |
normal_type n |
value_type p |
} |  |
}; |  |

## Detailed Description

template<typename T>
struct vsg::t_plane< T >

plane template class representing the plane in Hessian Normal Form : n.x = -p.

The documentation for this struct was generated from the following file:

- include/vsg/maths/plane.h