vsg: Member List

vsg 1.1.8 VulkanSceneGraph library

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vsg::WindowTraits Member List

This is the complete list of members for vsg::WindowTraits, including all inherited members.

_attemptDelete() const (defined in vsg::Object) | vsg::Object | protectedvirtual
apiDumpLayer (defined in vsg::WindowTraits) | vsg::WindowTraits |
cast() (defined in vsg::Object) | vsg::Object | inline
cast() const (defined in vsg::Object) | vsg::Object | inline
clone(const CopyOp &copyop={}) const override | vsg::WindowTraits | inlinevirtual
create() (defined in vsg::Object) | vsg::Object | inlinestatic
create_if(bool flag) (defined in vsg::Object) | vsg::Object | inlinestatic
debugLayer (defined in vsg::WindowTraits) | vsg::WindowTraits |
debugUtils (defined in vsg::WindowTraits) | vsg::WindowTraits |
decoration (defined in vsg::WindowTraits) | vsg::WindowTraits |
defaults() | vsg::WindowTraits |
depthFormat (defined in vsg::WindowTraits) | vsg::WindowTraits |
depthImageUsage (defined in vsg::WindowTraits) | vsg::WindowTraits |
device (defined in vsg::WindowTraits) | vsg::WindowTraits |
deviceExtensionNames (defined in vsg::WindowTraits) | vsg::WindowTraits |
deviceFeatures (defined in vsg::WindowTraits) | vsg::WindowTraits |
deviceTypePreferences (defined in vsg::WindowTraits) | vsg::WindowTraits |
display (defined in vsg::WindowTraits) | vsg::WindowTraits |
fullscreen (defined in vsg::WindowTraits) | vsg::WindowTraits |
getAuxiliary() (defined in vsg::Object) | vsg::Object | inline
getAuxiliary() const (defined in vsg::Object) | vsg::Object | inline
getObject(const std::string &key) | vsg::Object |
getObject(const std::string &key) const | vsg::Object |
getObject(const std::string &key) | vsg::Object | inline
getObject(const std::string &key) const | vsg::Object | inline
getOrCreateAuxiliary() (defined in vsg::Object) | vsg::Object |
getRefObject(const std::string &key) | vsg::Object |
getRefObject(const std::string &key) const | vsg::Object |
getRefObject(const std::string &key) | vsg::Object | inline
getRefObject(const std::string &key) const | vsg::Object | inline
getValue(const std::string &key, T &value) const | vsg::Object |
hdpi (defined in vsg::WindowTraits) | vsg::WindowTraits |
height (defined in vsg::WindowTraits) | vsg::WindowTraits |
imageAvailableSemaphoreWaitFlag (defined in vsg::WindowTraits) | vsg::WindowTraits |
instanceExtensionNames (defined in vsg::WindowTraits) | vsg::WindowTraits |
nativeWindow (defined in vsg::WindowTraits) | vsg::WindowTraits |
Object() (defined in vsg::Object) | vsg::Object |
Object(const Object &object, const CopyOp &copyop={}) (defined in vsg::Object) | vsg::Object |
operator delete(void *ptr) (defined in vsg::Object) | vsg::Object | static
operator new(std::size_t count) | vsg::Object | static
operator=(const WindowTraits &)=delete (defined in vsg::WindowTraits) | vsg::WindowTraits |
operator=(const Object &) (defined in vsg::Object) | vsg::Object |
overrideRedirect (defined in vsg::WindowTraits) | vsg::WindowTraits |
queueFlags (defined in vsg::WindowTraits) | vsg::WindowTraits |
queuePiorities (defined in vsg::WindowTraits) | vsg::WindowTraits |
read(Input &input) (defined in vsg::Object) | vsg::Object | virtual
ref() const noexcept (defined in vsg::Object) | vsg::Object | inline
referenceCount() const noexcept (defined in vsg::Object) | vsg::Object | inline
removeObject(const std::string &key) | vsg::Object |
requestedLayers (defined in vsg::WindowTraits) | vsg::WindowTraits |
samples (defined in vsg::WindowTraits) | vsg::WindowTraits |
screenNum | vsg::WindowTraits |
setAuxiliary(Auxiliary *auxiliary) (defined in vsg::Object) | vsg::Object | protected
setObject(const std::string &key, ref_ptr< Object > object) | vsg::Object |
setValue(const std::string &key, const T &value) | vsg::Object |
setValue(const std::string &key, const char *value) | vsg::Object | inline
swapchainPreferences (defined in vsg::WindowTraits) | vsg::WindowTraits |
synchronizationLayer (defined in vsg::WindowTraits) | vsg::WindowTraits |
systemConnection (defined in vsg::WindowTraits) | vsg::WindowTraits |
traverse(Visitor &) (defined in vsg::Object) | vsg::Object | inlinevirtual
traverse(ConstVisitor &) const (defined in vsg::Object) | vsg::Object | inlinevirtual
traverse(RecordTraversal &) const (defined in vsg::Object) | vsg::Object | inlinevirtual
unref() const noexcept (defined in vsg::Object) | vsg::Object | inline
unref_nodelete() const noexcept (defined in vsg::Object) | vsg::Object | inline
validate() | vsg::WindowTraits |
vulkanVersion (defined in vsg::WindowTraits) | vsg::WindowTraits |
width (defined in vsg::WindowTraits) | vsg::WindowTraits |
windowClass | vsg::WindowTraits |
windowTitle (defined in vsg::WindowTraits) | vsg::WindowTraits |
WindowTraits() (defined in vsg::WindowTraits) | vsg::WindowTraits |
WindowTraits(const WindowTraits &traits, const CopyOp &copyop={}) (defined in vsg::WindowTraits) | vsg::WindowTraits | explicit
WindowTraits(const std::string &title) (defined in vsg::WindowTraits) | vsg::WindowTraits | explicit
WindowTraits(int32_t in_x, int32_t in_y, uint32_t in_width, uint32_t in_height, const std::string &title="vsg window") (defined in vsg::WindowTraits) | vsg::WindowTraits |
WindowTraits(uint32_t in_width, uint32_t in_height, const std::string &title="vsg window") (defined in vsg::WindowTraits) | vsg::WindowTraits |
write(Output &output) const (defined in vsg::Object) | vsg::Object | virtual
x (defined in vsg::WindowTraits) | vsg::WindowTraits |
y (defined in vsg::WindowTraits) | vsg::WindowTraits |
~Object() (defined in vsg::Object) | vsg::Object | protectedvirtual
~WindowTraits() (defined in vsg::WindowTraits) | vsg::WindowTraits | inlineprotectedvirtual