vsg: Member List

vsg 1.1.3 VulkanSceneGraph library

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vsg::View Member List

This is the complete list of members for vsg::View, including all inherited members.

_attemptDelete() const (defined in vsg::Object) | vsg::Object | protectedvirtual
accept(Visitor &visitor) override (defined in vsg::View) | vsg::View | inlinevirtual
accept(ConstVisitor &visitor) const override (defined in vsg::View) | vsg::View | inlinevirtual
accept(RecordTraversal &visitor) const override (defined in vsg::View) | vsg::View | inlinevirtual
addChild(vsg::ref_ptr< Node > child) (defined in vsg::Group) | vsg::Group | inline
bins | vsg::View |
camera | vsg::View |
cast() (defined in vsg::Object) | vsg::Object | inline
cast() const (defined in vsg::Object) | vsg::Object | inline
Children typedef (defined in vsg::Group) | vsg::Group |
children (defined in vsg::Group) | vsg::Group |
clone(const CopyOp &copyop={}) const override | vsg::Group | inlinevirtual
create() (defined in vsg::Object) | vsg::Object | inlinestatic
create_if(bool flag) (defined in vsg::Object) | vsg::Object | inlinestatic
features | vsg::View |
getAuxiliary() (defined in vsg::Object) | vsg::Object | inline
getAuxiliary() const (defined in vsg::Object) | vsg::Object | inline
getObject(const std::string &key) | vsg::Object |
getObject(const std::string &key) const | vsg::Object |
getObject(const std::string &key) | vsg::Object | inline
getObject(const std::string &key) const | vsg::Object | inline
getOrCreateAuxiliary() (defined in vsg::Object) | vsg::Object |
getRefObject(const std::string &key) | vsg::Object |
getRefObject(const std::string &key) const | vsg::Object |
getRefObject(const std::string &key) | vsg::Object | inline
getRefObject(const std::string &key) const | vsg::Object | inline
getValue(const std::string &key, T &value) const | vsg::Object |
Group(size_t numChildren=0) (defined in vsg::Group) | vsg::Group | explicit
Group(const Group &rhs, const CopyOp &copyop={}) (defined in vsg::Group) | vsg::Group |
Group(Iterator begin, Iterator end) (defined in vsg::Group) | vsg::Group | inline
mask | vsg::View |
Node() (defined in vsg::Node) | vsg::Node |
Node(const Node &rhs, const CopyOp &copyop={}) (defined in vsg::Node) | vsg::Node |
Object() (defined in vsg::Object) | vsg::Object |
Object(const Object &object, const CopyOp &copyop={}) (defined in vsg::Object) | vsg::Object |
operator delete(void *ptr) (defined in vsg::Node) | vsg::Node | static
operator new(std::size_t count) | vsg::Node | static
operator=(const Object &) (defined in vsg::Object) | vsg::Object |
overridePipelineStates | vsg::View |
read(Input &input) override (defined in vsg::Group) | vsg::Group | virtual
ref() const noexcept (defined in vsg::Object) | vsg::Object | inline
referenceCount() const noexcept (defined in vsg::Object) | vsg::Object | inline
removeObject(const std::string &key) | vsg::Object |
setAuxiliary(Auxiliary *auxiliary) (defined in vsg::Object) | vsg::Object | protected
setObject(const std::string &key, ref_ptr< Object > object) | vsg::Object |
setValue(const std::string &key, const T &value) | vsg::Object |
setValue(const std::string &key, const char *value) | vsg::Object | inline
share(const View &view) | vsg::View |
t_accept(N &node, V &visitor) (defined in vsg::View) | vsg::View | inlinestatic
t_traverse(N &node, V &visitor) (defined in vsg::Group) | vsg::Group | inlinestatic
traverse(Visitor &visitor) override (defined in vsg::Group) | vsg::Group | inlinevirtual
traverse(ConstVisitor &visitor) const override (defined in vsg::Group) | vsg::Group | inlinevirtual
traverse(RecordTraversal &visitor) const override (defined in vsg::Group) | vsg::Group | inlinevirtual
unref() const noexcept (defined in vsg::Object) | vsg::Object | inline
unref_nodelete() const noexcept (defined in vsg::Object) | vsg::Object | inline
View(ViewFeatures in_features=RECORD_ALL) (defined in vsg::View) | vsg::View |
View(const View &view) (defined in vsg::View) | vsg::View |
View(ref_ptr< Camera > in_camera, ref_ptr< Node > in_scenegraph={}, ViewFeatures in_features=RECORD_ALL) (defined in vsg::View) | vsg::View | explicit
viewDependentState | vsg::View |
viewID | vsg::View |
write(Output &output) const override (defined in vsg::Group) | vsg::Group | virtual
~Group() (defined in vsg::Group) | vsg::Group | protectedvirtual
~Node() (defined in vsg::Node) | vsg::Node | protectedvirtual
~Object() (defined in vsg::Object) | vsg::Object | protectedvirtual
~View() (defined in vsg::View) | vsg::View | protectedvirtual