vsg: include/vsg/vk/Fence.h Source File

vsg 1.1.3 VulkanSceneGraph library

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Fence.h
1#pragma once
2
3/* <editor-fold desc="MIT License">
4
5Copyright(c) 2018 Robert Osfield
6
7Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
8
9The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
10
11THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
12
13</editor-fold> */
14
15#include <vsg/vk/CommandBuffer.h>
16#include <vsg/vk/Semaphore.h>
17
18namespace vsg
19{
22 class VSG_DECLSPEC Fence : public Inherit<Object, Fence>
23 {
24 public:
25 explicit Fence(Device* device, VkFenceCreateFlags flags = 0);
26
27 operator VkFence() const { return _vkFence; }
28 VkFence vk() const { return _vkFence; }
29
30 VkResult wait(uint64_t timeout) const;
31
32 VkResult reset() const;
33
34 VkResult status() const { return vkGetFenceStatus(*_device, _vkFence); }
35
36 bool hasDependencies() const { return (_dependentSemaphores.size() + _dependentCommandBuffers.size()) > 0; }
37
38 void resetFenceAndDependencies();
39
40 Semaphores& dependentSemaphores() { return _dependentSemaphores; }
41 CommandBuffers& dependentCommandBuffers() { return _dependentCommandBuffers; }
42
43 Device* getDevice() { return _device; }
44 const Device* getDevice() const { return _device; }
45
46 protected:
47 virtual ~Fence();
48
49 VkFence _vkFence;
50 Semaphores _dependentSemaphores;
51 CommandBuffers _dependentCommandBuffers;
52
53 ref_ptr<Device> _device;
54 };
55 VSG_type_name(vsg::Fence);
56
57} // namespace vsg
vsg::Device
Device encapsulates VkDevice, a logical handle to the PhysicalDevice with capabilities specified duri...
Definition Device.h:37
vsg::Fence
Definition Fence.h:23
vsg::Inherit
Definition Inherit.h:28
vsg::allocator_affinity_nodes
std container adapter for allocating with MEMORY_AFFINITY_NODES
Definition Allocator.h:138