vsg: include/vsg/vk/MemoryBufferPools.h Source File

vsg 1.1.3 VulkanSceneGraph library

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MemoryBufferPools.h
1#pragma once
2
3/* <editor-fold desc="MIT License">
4
5Copyright(c) 2018 Robert Osfield
6
7Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
8
9The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
10
11THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
12
13</editor-fold> */
14
15#include <deque>
16#include <memory>
17
18#include <vsg/core/Object.h>
19#include <vsg/state/BufferInfo.h>
20#include <vsg/vk/ResourceRequirements.h>
21
22namespace vsg
23{
24
27 class VSG_DECLSPEC MemoryBufferPools : public Inherit<Object, MemoryBufferPools>
28 {
29 public:
30 MemoryBufferPools(const std::string& name, ref_ptr<Device> in_device, const ResourceRequirements& in_resourceRequirements = {});
31
32 std::string name;
33 ref_ptr<Device> device;
34 VkDeviceSize minimumBufferSize = 16 * 1024 * 1024;
35 VkDeviceSize minimumDeviceMemorySize = 16 * 1024 * 1024;
36
37 VkDeviceSize computeMemoryTotalAvailable() const;
38 VkDeviceSize computeMemoryTotalReserved() const;
39 VkDeviceSize computeBufferTotalAvailable() const;
40 VkDeviceSize computeBufferTotalReserved() const;
41
42 ref_ptr<BufferInfo> reserveBuffer(VkDeviceSize totalSize, VkDeviceSize alignment, VkBufferUsageFlags bufferUsageFlags, VkSharingMode sharingMode, VkMemoryPropertyFlags memoryProperties);
43
44 using DeviceMemoryOffset = std::pair<ref_ptr<DeviceMemory>, VkDeviceSize>;
45 DeviceMemoryOffset reserveMemory(VkMemoryRequirements memRequirements, VkMemoryPropertyFlags memoryProperties, void* pNextAllocInfo = nullptr);
46
47 protected:
48 mutable std::mutex _mutex;
49
50 // transfer data settings
51 using MemoryPools = std::vector<ref_ptr<DeviceMemory>>;
52 MemoryPools memoryPools;
53
54 using BufferPools = std::vector<ref_ptr<Buffer>>;
55 BufferPools bufferPools;
56 };
57
58} // namespace vsg
vsg::Inherit
Definition Inherit.h:28
vsg::MemoryBufferPools
Definition MemoryBufferPools.h:28
vsg::ResourceRequirements
ResourceRequirements provides a container for various Vulkan resource requirements that can be used t...
Definition ResourceRequirements.h:30
vsg::allocator_affinity_nodes
std container adapter for allocating with MEMORY_AFFINITY_NODES
Definition Allocator.h:138