vsg: Member List

vsg 1.1.8 VulkanSceneGraph library

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vsg::RenderPass Member List

This is the complete list of members for vsg::RenderPass, including all inherited members.

_attemptDelete() const (defined in vsg::Object) | vsg::Object | protectedvirtual
_renderPass | vsg::RenderPass | protected
Attachments typedef (defined in vsg::RenderPass) | vsg::RenderPass |
attachments (defined in vsg::RenderPass) | vsg::RenderPass |
cast() (defined in vsg::Object) | vsg::Object | inline
cast() const (defined in vsg::Object) | vsg::Object | inline
clone(const CopyOp &copyop={}) const | vsg::Object | virtual
CorrelatedViewMasks typedef (defined in vsg::RenderPass) | vsg::RenderPass |
correlatedViewMasks (defined in vsg::RenderPass) | vsg::RenderPass |
create() (defined in vsg::Object) | vsg::Object | inlinestatic
create_if(bool flag) (defined in vsg::Object) | vsg::Object | inlinestatic
Dependencies typedef (defined in vsg::RenderPass) | vsg::RenderPass |
dependencies (defined in vsg::RenderPass) | vsg::RenderPass |
device (defined in vsg::RenderPass) | vsg::RenderPass |
getAuxiliary() (defined in vsg::Object) | vsg::Object | inline
getAuxiliary() const (defined in vsg::Object) | vsg::Object | inline
getObject(const std::string &key) | vsg::Object |
getObject(const std::string &key) const | vsg::Object |
getObject(const std::string &key) | vsg::Object | inline
getObject(const std::string &key) const | vsg::Object | inline
getOrCreateAuxiliary() (defined in vsg::Object) | vsg::Object |
getRefObject(const std::string &key) | vsg::Object |
getRefObject(const std::string &key) const | vsg::Object |
getRefObject(const std::string &key) | vsg::Object | inline
getRefObject(const std::string &key) const | vsg::Object | inline
getValue(const std::string &key, T &value) const | vsg::Object |
maxSamples | vsg::RenderPass |
Object() (defined in vsg::Object) | vsg::Object |
Object(const Object &object, const CopyOp &copyop={}) (defined in vsg::Object) | vsg::Object |
operator delete(void *ptr) (defined in vsg::Object) | vsg::Object | static
operator new(std::size_t count) | vsg::Object | static
operator VkRenderPass() const (defined in vsg::RenderPass) | vsg::RenderPass | inline
operator=(const Object &) (defined in vsg::Object) | vsg::Object |
read(Input &input) (defined in vsg::Object) | vsg::Object | virtual
ref() const noexcept (defined in vsg::Object) | vsg::Object | inline
referenceCount() const noexcept (defined in vsg::Object) | vsg::Object | inline
removeObject(const std::string &key) | vsg::Object |
RenderPass(Device *in_device, const Attachments &in_attachments, const Subpasses &in_subpasses, const Dependencies &in_dependencies, const CorrelatedViewMasks &in_correlatedViewMasks={}) (defined in vsg::RenderPass) | vsg::RenderPass |
setAuxiliary(Auxiliary *auxiliary) (defined in vsg::Object) | vsg::Object | protected
setObject(const std::string &key, ref_ptr< Object > object) | vsg::Object |
setValue(const std::string &key, const T &value) | vsg::Object |
setValue(const std::string &key, const char *value) | vsg::Object | inline
Subpasses typedef (defined in vsg::RenderPass) | vsg::RenderPass |
subpasses (defined in vsg::RenderPass) | vsg::RenderPass |
traverse(Visitor &) (defined in vsg::Object) | vsg::Object | inlinevirtual
traverse(ConstVisitor &) const (defined in vsg::Object) | vsg::Object | inlinevirtual
traverse(RecordTraversal &) const (defined in vsg::Object) | vsg::Object | inlinevirtual
unref() const noexcept (defined in vsg::Object) | vsg::Object | inline
unref_nodelete() const noexcept (defined in vsg::Object) | vsg::Object | inline
vk() const (defined in vsg::RenderPass) | vsg::RenderPass | inline
write(Output &output) const (defined in vsg::Object) | vsg::Object | virtual
~Object() (defined in vsg::Object) | vsg::Object | protectedvirtual
~RenderPass() (defined in vsg::RenderPass) | vsg::RenderPass | protectedvirtual