vsg: Member List

vsg 1.1.8 VulkanSceneGraph library

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vsg::CompileManager Member List

This is the complete list of members for vsg::CompileManager, including all inherited members.

_attemptDelete() const (defined in vsg::Object) | vsg::Object | protectedvirtual
add(ref_ptr< Device > device, const ResourceRequirements &resourceRequirements={}) | vsg::CompileManager |
add(Window &window, ref_ptr< ViewportState > viewport={}, const ResourceRequirements &resourceRequirements={}) | vsg::CompileManager |
add(Window &window, ref_ptr< View > view, const ResourceRequirements &resourceRequirements={}) | vsg::CompileManager |
add(Framebuffer &framebuffer, ref_ptr< View > view, const ResourceRequirements &resourceRequirements={}) | vsg::CompileManager |
add(const Viewer &viewer, const ResourceRequirements &resourceRequirements={}) | vsg::CompileManager |
assignInstrumentation(ref_ptr< Instrumentation > in_instrumentation) | vsg::CompileManager |
cast() (defined in vsg::Object) | vsg::Object | inline
cast() const (defined in vsg::Object) | vsg::Object | inline
clone(const CopyOp &copyop={}) const | vsg::Object | virtual
compile(ref_ptr< Object > object, ContextSelectionFunction contextSelection={}) | vsg::CompileManager |
CompileManager(Viewer &viewer, ref_ptr< ResourceHints > hints) (defined in vsg::CompileManager) | vsg::CompileManager |
compileTask(ref_ptr< RecordAndSubmitTask > task, const ResourceRequirements &resourceRequirements={}) | vsg::CompileManager |
CompileTraversals typedef (defined in vsg::CompileManager) | vsg::CompileManager | protected
compileTraversals (defined in vsg::CompileManager) | vsg::CompileManager | protected
ContextSelectionFunction typedef (defined in vsg::CompileManager) | vsg::CompileManager |
create() (defined in vsg::Object) | vsg::Object | inlinestatic
create_if(bool flag) (defined in vsg::Object) | vsg::Object | inlinestatic
getAuxiliary() (defined in vsg::Object) | vsg::Object | inline
getAuxiliary() const (defined in vsg::Object) | vsg::Object | inline
getObject(const std::string &key) | vsg::Object |
getObject(const std::string &key) const | vsg::Object |
getObject(const std::string &key) | vsg::Object | inline
getObject(const std::string &key) const | vsg::Object | inline
getOrCreateAuxiliary() (defined in vsg::Object) | vsg::Object |
getRefObject(const std::string &key) | vsg::Object |
getRefObject(const std::string &key) const | vsg::Object |
getRefObject(const std::string &key) | vsg::Object | inline
getRefObject(const std::string &key) const | vsg::Object | inline
getValue(const std::string &key, T &value) const | vsg::Object |
numCompileTraversals (defined in vsg::CompileManager) | vsg::CompileManager | protected
Object() (defined in vsg::Object) | vsg::Object |
Object(const Object &object, const CopyOp &copyop={}) (defined in vsg::Object) | vsg::Object |
operator delete(void *ptr) (defined in vsg::Object) | vsg::Object | static
operator new(std::size_t count) | vsg::Object | static
operator=(const Object &) (defined in vsg::Object) | vsg::Object |
read(Input &input) (defined in vsg::Object) | vsg::Object | virtual
ref() const noexcept (defined in vsg::Object) | vsg::Object | inline
referenceCount() const noexcept (defined in vsg::Object) | vsg::Object | inline
removeObject(const std::string &key) | vsg::Object |
setAuxiliary(Auxiliary *auxiliary) (defined in vsg::Object) | vsg::Object | protected
setObject(const std::string &key, ref_ptr< Object > object) | vsg::Object |
setValue(const std::string &key, const T &value) | vsg::Object |
setValue(const std::string &key, const char *value) | vsg::Object | inline
takeCompileTraversals(size_t count) (defined in vsg::CompileManager) | vsg::CompileManager | protected
traverse(Visitor &) (defined in vsg::Object) | vsg::Object | inlinevirtual
traverse(ConstVisitor &) const (defined in vsg::Object) | vsg::Object | inlinevirtual
traverse(RecordTraversal &) const (defined in vsg::Object) | vsg::Object | inlinevirtual
unref() const noexcept (defined in vsg::Object) | vsg::Object | inline
unref_nodelete() const noexcept (defined in vsg::Object) | vsg::Object | inline
write(Output &output) const (defined in vsg::Object) | vsg::Object | virtual
~Object() (defined in vsg::Object) | vsg::Object | protectedvirtual