<map id="vsg::Trackball::Viewpoint" name="vsg::Trackball::Viewpoint">
<area shape="rect" id="Node000001" title=" " alt="" coords="97,585,265,612"/>
<area shape="rect" id="Node000002" href="$classvsg_1_1ref__ptr.html" title=" " alt="" coords="117,479,245,521"/>
<area shape="poly" id="edge1_Node000001_Node000002" title=" " alt="" coords="184,537,184,585,178,585,178,537"/>
<area shape="rect" id="Node000003" href="$classvsg_1_1_look_at.html" title="LookAt is a ViewMatrix that implements the gluLookAt model for specifying the view matrix." alt="" coords="135,388,227,415"/>
<area shape="poly" id="edge2_Node000002_Node000003" title=" " alt="" coords="184,431,184,478,178,478,178,431"/>
<area shape="rect" id="Node000004" href="$classvsg_1_1_inherit.html" title=" " alt="" coords="5,249,173,292"/>
<area shape="poly" id="edge3_Node000003_Node000004" title=" " alt="" coords="115,303,174,386,170,389,110,306"/>
<area shape="rect" id="Node000005" href="$classvsg_1_1_view_matrix.html" title="ViewMatrix is a base class for specifying the Camera view matrix and its inverse." alt="" coords="31,173,147,200"/>
<area shape="poly" id="edge4_Node000004_Node000005" title=" " alt="" coords="92,216,92,249,86,249,86,216"/>
<area shape="rect" id="Node000006" href="$classvsg_1_1_inherit.html" title=" " alt="" coords="19,81,159,124"/>
<area shape="poly" id="edge5_Node000005_Node000006" title=" " alt="" coords="92,140,92,173,86,173,86,140"/>
<area shape="rect" id="Node000007" href="$classvsg_1_1_object.html" title=" " alt="" coords="45,5,133,32"/>
<area shape="poly" id="edge6_Node000006_Node000007" title=" " alt="" coords="92,48,92,81,86,81,86,48"/>
<area shape="rect" id="Node000008" href="$structvsg_1_1t__vec3.html" title=" " alt="" coords="197,257,349,284"/>
<area shape="poly" id="edge7_Node000003_Node000008" title=" " alt="" coords="258,298,192,389,188,386,253,295"/>
</map>
