<map id="vsg::RecordTraversal" name="vsg::RecordTraversal">
<area shape="rect" id="Node000001" title="RecordTraversal traverses a scene graph doing view frustum culling and invoking state/commands to rec..." alt="" coords="5,80,152,107"/>
<area shape="rect" id="Node000002" href="$classvsg_1_1_object.html" title=" " alt="" coords="34,5,123,32"/>
<area shape="poly" id="edge1_Node000001_Node000002" title=" " alt="" coords="81,48,81,80,76,80,76,48"/>
</map>
