vsg: Member List

vsg 1.1.9 VulkanSceneGraph library |

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vsg::DeleteQueue Member List

This is the complete list of members for vsg::DeleteQueue, including all inherited members.

_attemptDelete() const (defined in vsg::Object) | vsg::Object | protectedvirtual
_cv (defined in vsg::DeleteQueue) | vsg::DeleteQueue | protected
_mutex (defined in vsg::DeleteQueue) | vsg::DeleteQueue | protected
_objectsToDelete (defined in vsg::DeleteQueue) | vsg::DeleteQueue | protected
_status (defined in vsg::DeleteQueue) | vsg::DeleteQueue | protected
add(ref_ptr< Object > object) (defined in vsg::DeleteQueue) | vsg::DeleteQueue | inline
add(T &objects) (defined in vsg::DeleteQueue) | vsg::DeleteQueue | inline
advance(ref_ptr< FrameStamp > frameStamp) (defined in vsg::DeleteQueue) | vsg::DeleteQueue |
cast() (defined in vsg::Object) | vsg::Object | inline
cast() const (defined in vsg::Object) | vsg::Object | inline
clear() (defined in vsg::DeleteQueue) | vsg::DeleteQueue |
clone(const CopyOp &copyop={}) const | vsg::Object | virtual
create() (defined in vsg::Object) | vsg::Object | inlinestatic
create_if(bool flag) (defined in vsg::Object) | vsg::Object | inlinestatic
DeleteQueue(ref_ptr< ActivityStatus > status) (defined in vsg::DeleteQueue) | vsg::DeleteQueue | explicit
frameCount (defined in vsg::DeleteQueue) | vsg::DeleteQueue |
getAuxiliary() (defined in vsg::Object) | vsg::Object | inline
getAuxiliary() const (defined in vsg::Object) | vsg::Object | inline
getObject(const std::string &key) | vsg::Object |
getObject(const std::string &key) const | vsg::Object |
getObject(const std::string &key) | vsg::Object | inline
getObject(const std::string &key) const | vsg::Object | inline
getOrCreateAuxiliary() (defined in vsg::Object) | vsg::Object |
getRefObject(const std::string &key) | vsg::Object |
getRefObject(const std::string &key) const | vsg::Object |
getRefObject(const std::string &key) | vsg::Object | inline
getRefObject(const std::string &key) const | vsg::Object | inline
getStatus() (defined in vsg::DeleteQueue) | vsg::DeleteQueue | inline
getStatus() const (defined in vsg::DeleteQueue) | vsg::DeleteQueue | inline
getValue(const std::string &key, T &value) const | vsg::Object |
Object() (defined in vsg::Object) | vsg::Object |
Object(const Object &object, const CopyOp &copyop={}) (defined in vsg::Object) | vsg::Object |
ObjectsToDelete typedef (defined in vsg::DeleteQueue) | vsg::DeleteQueue |
operator delete(void *ptr) (defined in vsg::Object) | vsg::Object | static
operator new(std::size_t count) | vsg::Object | static
operator=(const Object &) (defined in vsg::Object) | vsg::Object |
read(Input &input) (defined in vsg::Object) | vsg::Object | virtual
ref() const noexcept (defined in vsg::Object) | vsg::Object | inline
referenceCount() const noexcept (defined in vsg::Object) | vsg::Object | inline
removeObject(const std::string &key) | vsg::Object |
retainForFrameCount (defined in vsg::DeleteQueue) | vsg::DeleteQueue |
setAuxiliary(Auxiliary *auxiliary) (defined in vsg::Object) | vsg::Object | protected
setObject(const std::string &key, ref_ptr< Object > object) | vsg::Object |
setValue(const std::string &key, const T &value) | vsg::Object |
setValue(const std::string &key, const char *value) | vsg::Object | inline
traverse(Visitor &) (defined in vsg::Object) | vsg::Object | inlinevirtual
traverse(ConstVisitor &) const (defined in vsg::Object) | vsg::Object | inlinevirtual
traverse(RecordTraversal &) const (defined in vsg::Object) | vsg::Object | inlinevirtual
unref() const noexcept (defined in vsg::Object) | vsg::Object | inline
unref_nodelete() const noexcept (defined in vsg::Object) | vsg::Object | inline
wait_then_clear() (defined in vsg::DeleteQueue) | vsg::DeleteQueue |
write(Output &output) const (defined in vsg::Object) | vsg::Object | virtual
~DeleteQueue() (defined in vsg::DeleteQueue) | vsg::DeleteQueue | protectedvirtual
~Object() (defined in vsg::Object) | vsg::Object | protectedvirtual