vsg: Member List

vsg 1.1.9 VulkanSceneGraph library |

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vsg::RecordTraversal Member List

This is the complete list of members for vsg::RecordTraversal, including all inherited members.

_attemptDelete() const (defined in vsg::Object) | vsg::Object | protectedvirtual
_bins (defined in vsg::RecordTraversal) | vsg::RecordTraversal | protected
_culledPagedLODs (defined in vsg::RecordTraversal) | vsg::RecordTraversal | protected
_databasePager (defined in vsg::RecordTraversal) | vsg::RecordTraversal | protected
_frameStamp (defined in vsg::RecordTraversal) | vsg::RecordTraversal | protected
_minimumBinNumber (defined in vsg::RecordTraversal) | vsg::RecordTraversal | protected
_state (defined in vsg::RecordTraversal) | vsg::RecordTraversal | protected
_viewDependentState (defined in vsg::RecordTraversal) | vsg::RecordTraversal | protected
accept(Visitor &visitor) (defined in vsg::Object) | vsg::Object | virtual
accept(ConstVisitor &visitor) const (defined in vsg::Object) | vsg::Object | virtual
accept(RecordTraversal &visitor) const (defined in vsg::Object) | vsg::Object | virtual
addToBin(int32_t binNumber, double value, const Node *node) (defined in vsg::RecordTraversal) | vsg::RecordTraversal |
apply(const Object &object) (defined in vsg::RecordTraversal) | vsg::RecordTraversal |
apply(const Group &group) (defined in vsg::RecordTraversal) | vsg::RecordTraversal |
apply(const QuadGroup &quadGroup) (defined in vsg::RecordTraversal) | vsg::RecordTraversal |
apply(const LOD &lod) (defined in vsg::RecordTraversal) | vsg::RecordTraversal |
apply(const PagedLOD &pagedLOD) (defined in vsg::RecordTraversal) | vsg::RecordTraversal |
apply(const TileDatabase &tileDatabase) (defined in vsg::RecordTraversal) | vsg::RecordTraversal |
apply(const CullGroup &cullGroup) (defined in vsg::RecordTraversal) | vsg::RecordTraversal |
apply(const CullNode &cullNode) (defined in vsg::RecordTraversal) | vsg::RecordTraversal |
apply(const DepthSorted &depthSorted) (defined in vsg::RecordTraversal) | vsg::RecordTraversal |
apply(const Layer &layer) (defined in vsg::RecordTraversal) | vsg::RecordTraversal |
apply(const Switch &sw) (defined in vsg::RecordTraversal) | vsg::RecordTraversal |
apply(const RegionOfInterest &roi) (defined in vsg::RecordTraversal) | vsg::RecordTraversal |
apply(const VertexDraw &vid) (defined in vsg::RecordTraversal) | vsg::RecordTraversal |
apply(const VertexIndexDraw &vid) (defined in vsg::RecordTraversal) | vsg::RecordTraversal |
apply(const Geometry &vid) (defined in vsg::RecordTraversal) | vsg::RecordTraversal |
apply(const Light &light) (defined in vsg::RecordTraversal) | vsg::RecordTraversal |
apply(const AmbientLight &light) (defined in vsg::RecordTraversal) | vsg::RecordTraversal |
apply(const DirectionalLight &light) (defined in vsg::RecordTraversal) | vsg::RecordTraversal |
apply(const PointLight &light) (defined in vsg::RecordTraversal) | vsg::RecordTraversal |
apply(const SpotLight &light) (defined in vsg::RecordTraversal) | vsg::RecordTraversal |
apply(const Transform &transform) (defined in vsg::RecordTraversal) | vsg::RecordTraversal |
apply(const MatrixTransform &mt) (defined in vsg::RecordTraversal) | vsg::RecordTraversal |
apply(const CoordinateFrame &cf) (defined in vsg::RecordTraversal) | vsg::RecordTraversal |
apply(const Joint &joint) (defined in vsg::RecordTraversal) | vsg::RecordTraversal |
apply(const StateGroup &object) (defined in vsg::RecordTraversal) | vsg::RecordTraversal |
apply(const Commands &commands) (defined in vsg::RecordTraversal) | vsg::RecordTraversal |
apply(const Command &command) (defined in vsg::RecordTraversal) | vsg::RecordTraversal |
apply(const Bin &bin) (defined in vsg::RecordTraversal) | vsg::RecordTraversal |
apply(const View &view) (defined in vsg::RecordTraversal) | vsg::RecordTraversal |
apply(const CommandGraph &commandGraph) (defined in vsg::RecordTraversal) | vsg::RecordTraversal |
cast() (defined in vsg::Object) | vsg::Object | inline
cast() const (defined in vsg::Object) | vsg::Object | inline
className() const noexcept override (defined in vsg::RecordTraversal) | vsg::RecordTraversal | inlinevirtual
clearBins() (defined in vsg::RecordTraversal) | vsg::RecordTraversal |
clone(const CopyOp &copyop={}) const | vsg::Object | virtual
compare(const Object &rhs) const | vsg::Object | virtual
create(Args &&... args) (defined in vsg::RecordTraversal) | vsg::RecordTraversal | inlinestatic
create() (defined in vsg::Object) | vsg::Object | inlinestatic
create_if(bool flag) (defined in vsg::Object) | vsg::Object | inlinestatic
deviceID() const | vsg::RecordTraversal |
getAuxiliary() (defined in vsg::Object) | vsg::Object | inline
getAuxiliary() const (defined in vsg::Object) | vsg::Object | inline
getCommandBuffer() | vsg::RecordTraversal |
getDatabasePager() (defined in vsg::RecordTraversal) | vsg::RecordTraversal | inline
getFrameStamp() (defined in vsg::RecordTraversal) | vsg::RecordTraversal | inline
getObject(const std::string &key) | vsg::Object |
getObject(const std::string &key) const | vsg::Object |
getObject(const std::string &key) | vsg::Object | inline
getObject(const std::string &key) const | vsg::Object | inline
getOrCreateAuxiliary() (defined in vsg::Object) | vsg::Object |
getRefObject(const std::string &key) | vsg::Object |
getRefObject(const std::string &key) const | vsg::Object |
getRefObject(const std::string &key) | vsg::Object | inline
getRefObject(const std::string &key) const | vsg::Object | inline
getState() | vsg::RecordTraversal | inline
getValue(const std::string &key, T &value) const | vsg::Object |
instrumentation (defined in vsg::RecordTraversal) | vsg::RecordTraversal |
is_compatible(const std::type_info &type) const noexcept (defined in vsg::Object) | vsg::Object | inlinevirtual
Object() (defined in vsg::Object) | vsg::Object |
Object(const Object &object, const CopyOp &copyop={}) (defined in vsg::Object) | vsg::Object |
operator delete(void *ptr) (defined in vsg::Object) | vsg::Object | static
operator new(std::size_t count) | vsg::Object | static
operator=(const RecordTraversal &rhs)=delete (defined in vsg::RecordTraversal) | vsg::RecordTraversal |
operator=(const Object &) (defined in vsg::Object) | vsg::Object |
overrideMask (defined in vsg::RecordTraversal) | vsg::RecordTraversal |
read(Input &input) (defined in vsg::Object) | vsg::Object | virtual
recordedCommandBuffers | vsg::RecordTraversal |
RecordTraversal(uint32_t in_maxSlot=2, const std::set< Bin * > &in_bins={}) (defined in vsg::RecordTraversal) | vsg::RecordTraversal | explicit
RecordTraversal(const RecordTraversal &)=delete (defined in vsg::RecordTraversal) | vsg::RecordTraversal |
ref() const noexcept (defined in vsg::Object) | vsg::Object | inline
referenceCount() const noexcept (defined in vsg::Object) | vsg::Object | inline
regionsOfInterest (defined in vsg::RecordTraversal) | vsg::RecordTraversal |
removeObject(const std::string &key) | vsg::Object |
setAuxiliary(Auxiliary *auxiliary) (defined in vsg::Object) | vsg::Object | protected
setDatabasePager(DatabasePager *dp) (defined in vsg::RecordTraversal) | vsg::RecordTraversal |
setFrameStamp(FrameStamp *fs) (defined in vsg::RecordTraversal) | vsg::RecordTraversal |
setObject(const std::string &key, ref_ptr< Object > object) | vsg::Object |
setValue(const std::string &key, const T &value) | vsg::Object |
setValue(const std::string &key, const char *value) | vsg::Object | inline
sizeofObject() const noexcept override (defined in vsg::RecordTraversal) | vsg::RecordTraversal | inlinevirtual
traversalMask (defined in vsg::RecordTraversal) | vsg::RecordTraversal |
traverse(Visitor &) (defined in vsg::Object) | vsg::Object | inlinevirtual
traverse(ConstVisitor &) const (defined in vsg::Object) | vsg::Object | inlinevirtual
traverse(RecordTraversal &) const (defined in vsg::Object) | vsg::Object | inlinevirtual
type_info() const noexcept | vsg::Object | inlinevirtual
unref() const noexcept (defined in vsg::Object) | vsg::Object | inline
unref_nodelete() const noexcept (defined in vsg::Object) | vsg::Object | inline
write(Output &output) const (defined in vsg::Object) | vsg::Object | virtual
~Object() (defined in vsg::Object) | vsg::Object | protectedvirtual
~RecordTraversal() (defined in vsg::RecordTraversal) | vsg::RecordTraversal | protectedvirtual