tmxlite: tmx::Tileset::Tile Struct Reference

tmxlite 1.0.0 lightweight parse for Tiled maps

Classes | Public Attributes | List of all members
tmx::Tileset::Tile Struct Referencefinal

Any tiles within a tile set which have special data associated with them such as animation or terrain information will have one of these stored in the tile set. More...

`#include <Tileset.hpp>`

## Classes
struct | Animation
| a group of frames which make up an animation More...

## Public Attributes
std::uint32_t | ID = 0
std::array< std::int32_t, 4u > | terrainIndices {}
std::uint32_t | probability = 100
struct tmx::Tileset::Tile::Animation | animation
std::vector< Property > | properties
ObjectGroup | objectGroup
std::string | imagePath
Vector2u | imageSize
Vector2u | imagePosition
| The position of the tile within the image.
std::string | className

## Detailed Description

Any tiles within a tile set which have special data associated with them such as animation or terrain information will have one of these stored in the tile set.

The documentation for this struct was generated from the following file:

- D:/W/B/src/tmxlite-1.4.5/tmxlite/include/tmxlite/Tileset.hpp