tmxlite 1.0.0
lightweight parse for Tiled maps
tmx::Tileset::Tile Struct Referencefinal

Any tiles within a tile set which have special data associated with them such as animation or terrain information will have one of these stored in the tile set. More...

#include <Tileset.hpp>

Classes

struct  Animation
 a group of frames which make up an animation More...

Public Attributes

std::uint32_t ID = 0
std::array< std::int32_t, 4u > terrainIndices {}
std::uint32_t probability = 100
struct tmx::Tileset::Tile::Animation animation
std::vector< Propertyproperties
ObjectGroup objectGroup
std::string imagePath
Vector2u imageSize
Vector2u imagePosition
 The position of the tile within the image.
std::string className

Detailed Description

Any tiles within a tile set which have special data associated with them such as animation or terrain information will have one of these stored in the tile set.


The documentation for this struct was generated from the following file: