com.jme3.bullet.collision
クラス PhysicsRayTestResult

java.lang.Object
  上位を拡張 com.jme3.bullet.collision.PhysicsRayTestResult

public class PhysicsRayTestResult
extends java.lang.Object

Contains the results of a PhysicsSpace rayTest


コンストラクタの概要
PhysicsRayTestResult()
           
PhysicsRayTestResult(PhysicsCollisionObject collisionObject, Vector3f hitNormalLocal, float hitFraction, boolean normalInWorldSpace)
           
 
メソッドの概要
 void fill(PhysicsCollisionObject collisionObject, Vector3f hitNormalLocal, float hitFraction, boolean normalInWorldSpace)
           
 PhysicsCollisionObject getCollisionObject()
           
 float getHitFraction()
           
 Vector3f getHitNormalLocal()
           
 boolean isNormalInWorldSpace()
           
 
クラス java.lang.Object から継承されたメソッド
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

コンストラクタの詳細

PhysicsRayTestResult

public PhysicsRayTestResult()

PhysicsRayTestResult

public PhysicsRayTestResult(PhysicsCollisionObject collisionObject,
                            Vector3f hitNormalLocal,
                            float hitFraction,
                            boolean normalInWorldSpace)
メソッドの詳細

getCollisionObject

public PhysicsCollisionObject getCollisionObject()
戻り値:
the collisionObject

getHitNormalLocal

public Vector3f getHitNormalLocal()
戻り値:
the hitNormalLocal

getHitFraction

public float getHitFraction()
戻り値:
the hitFraction

isNormalInWorldSpace

public boolean isNormalInWorldSpace()
戻り値:
the normalInWorldSpace

fill

public void fill(PhysicsCollisionObject collisionObject,
                 Vector3f hitNormalLocal,
                 float hitFraction,
                 boolean normalInWorldSpace)