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前 次 | フレームあり フレームなし |
com.jme3.animation により使用される com.jme3.math のクラス | |
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Matrix4f
Matrix4f defines and maintains a 4x4 matrix in row major order. |
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Quaternion
Quaternion defines a single example of a more general class of
hypercomplex numbers. |
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Transform
Started Date: Jul 16, 2004 Represents a translation, rotation and scale in one object. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
com.jme3.audio により使用される com.jme3.math のクラス | |
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Quaternion
Quaternion defines a single example of a more general class of
hypercomplex numbers. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
com.jme3.bounding により使用される com.jme3.math のクラス | |
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Matrix4f
Matrix4f defines and maintains a 4x4 matrix in row major order. |
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Plane
Plane defines a plane where Normal dot (x,y,z) = Constant. |
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Plane.Side
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Ray
Ray defines a line segment which has an origin and a direction. |
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Transform
Started Date: Jul 16, 2004 Represents a translation, rotation and scale in one object. |
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Triangle
Triangle defines a object for containing triangle information. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
com.jme3.bullet により使用される com.jme3.math のクラス | |
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Transform
Started Date: Jul 16, 2004 Represents a translation, rotation and scale in one object. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
com.jme3.bullet.collision により使用される com.jme3.math のクラス | |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
com.jme3.bullet.collision.shapes により使用される com.jme3.math のクラス | |
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Matrix3f
Matrix3f defines a 3x3 matrix. |
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Plane
Plane defines a plane where Normal dot (x,y,z) = Constant. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
com.jme3.bullet.collision.shapes.infos により使用される com.jme3.math のクラス | |
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Matrix3f
Matrix3f defines a 3x3 matrix. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
com.jme3.bullet.control により使用される com.jme3.math のクラス | |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
com.jme3.bullet.control.ragdoll により使用される com.jme3.math のクラス | |
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Quaternion
Quaternion defines a single example of a more general class of
hypercomplex numbers. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
com.jme3.bullet.joints により使用される com.jme3.math のクラス | |
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Matrix3f
Matrix3f defines a 3x3 matrix. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
com.jme3.bullet.joints.motors により使用される com.jme3.math のクラス | |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
com.jme3.bullet.objects により使用される com.jme3.math のクラス | |
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Matrix3f
Matrix3f defines a 3x3 matrix. |
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Quaternion
Quaternion defines a single example of a more general class of
hypercomplex numbers. |
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Transform
Started Date: Jul 16, 2004 Represents a translation, rotation and scale in one object. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
com.jme3.bullet.objects.infos により使用される com.jme3.math のクラス | |
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Matrix3f
Matrix3f defines a 3x3 matrix. |
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Quaternion
Quaternion defines a single example of a more general class of
hypercomplex numbers. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
com.jme3.bullet.util により使用される com.jme3.math のクラス | |
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Matrix3f
Matrix3f defines a 3x3 matrix. |
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Quaternion
Quaternion defines a single example of a more general class of
hypercomplex numbers. |
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Transform
Started Date: Jul 16, 2004 Represents a translation, rotation and scale in one object. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
com.jme3.cinematic により使用される com.jme3.math のクラス | |
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Spline.SplineType
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
com.jme3.cinematic.events により使用される com.jme3.math のクラス | |
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Quaternion
Quaternion defines a single example of a more general class of
hypercomplex numbers. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
com.jme3.collision により使用される com.jme3.math のクラス | |
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Triangle
Triangle defines a object for containing triangle information. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
com.jme3.collision.bih により使用される com.jme3.math のクラス | |
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Matrix4f
Matrix4f defines and maintains a 4x4 matrix in row major order. |
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Ray
Ray defines a line segment which has an origin and a direction. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
com.jme3.effect により使用される com.jme3.math のクラス | |
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ColorRGBA
ColorRGBA defines a color made from a collection of
red, green and blue values. |
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Matrix3f
Matrix3f defines a 3x3 matrix. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
com.jme3.effect.influencers により使用される com.jme3.math のクラス | |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
com.jme3.effect.shapes により使用される com.jme3.math のクラス | |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
com.jme3.font により使用される com.jme3.math のクラス | |
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ColorRGBA
ColorRGBA defines a color made from a collection of
red, green and blue values. |
com.jme3.input により使用される com.jme3.math のクラス | |
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Vector2f
Vector2f defines a Vector for a two float value vector. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
com.jme3.light により使用される com.jme3.math のクラス | |
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ColorRGBA
ColorRGBA defines a color made from a collection of
red, green and blue values. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
com.jme3.material により使用される com.jme3.math のクラス | |
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ColorRGBA
ColorRGBA defines a color made from a collection of
red, green and blue values. |
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Matrix4f
Matrix4f defines and maintains a 4x4 matrix in row major order. |
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Vector2f
Vector2f defines a Vector for a two float value vector. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
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Vector4f
Vector4f defines a Vector for a four float value tuple. |
com.jme3.math により使用される com.jme3.math のクラス | |
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AbstractTriangle
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ColorRGBA
ColorRGBA defines a color made from a collection of
red, green and blue values. |
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Line
Line defines a line. |
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LineSegment
LineSegment represents a segment in the space. |
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Matrix3f
Matrix3f defines a 3x3 matrix. |
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Matrix4f
Matrix4f defines and maintains a 4x4 matrix in row major order. |
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Plane
Plane defines a plane where Normal dot (x,y,z) = Constant. |
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Plane.Side
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Quaternion
Quaternion defines a single example of a more general class of
hypercomplex numbers. |
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Ray
Ray defines a line segment which has an origin and a direction. |
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Rectangle
Rectangle defines a finite plane within three dimensional space
that is specified via three points (A, B, C). |
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Ring
Ring defines a flat ring or disk within three dimensional
space that is specified via the ring's center point, an up vector, an inner
radius, and an outer radius. |
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Spline
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Spline.SplineType
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Transform
Started Date: Jul 16, 2004 Represents a translation, rotation and scale in one object. |
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Triangle
Triangle defines a object for containing triangle information. |
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Vector2f
Vector2f defines a Vector for a two float value vector. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
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Vector4f
Vector4f defines a Vector for a four float value tuple. |
com.jme3.network.serializing.serializers により使用される com.jme3.math のクラス | |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
com.jme3.post.filters により使用される com.jme3.math のクラス | |
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ColorRGBA
ColorRGBA defines a color made from a collection of
red, green and blue values. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
com.jme3.renderer により使用される com.jme3.math のクラス | |
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ColorRGBA
ColorRGBA defines a color made from a collection of
red, green and blue values. |
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Matrix4f
Matrix4f defines and maintains a 4x4 matrix in row major order. |
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Plane
Plane defines a plane where Normal dot (x,y,z) = Constant. |
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Plane.Side
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Quaternion
Quaternion defines a single example of a more general class of
hypercomplex numbers. |
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Vector2f
Vector2f defines a Vector for a two float value vector. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
com.jme3.renderer.layer により使用される com.jme3.math のクラス | |
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ColorRGBA
ColorRGBA defines a color made from a collection of
red, green and blue values. |
com.jme3.scene により使用される com.jme3.math のクラス | |
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Matrix3f
Matrix3f defines a 3x3 matrix. |
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Matrix4f
Matrix4f defines and maintains a 4x4 matrix in row major order. |
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Quaternion
Quaternion defines a single example of a more general class of
hypercomplex numbers. |
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Transform
Started Date: Jul 16, 2004 Represents a translation, rotation and scale in one object. |
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Triangle
Triangle defines a object for containing triangle information. |
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Vector2f
Vector2f defines a Vector for a two float value vector. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
com.jme3.scene.debug により使用される com.jme3.math のクラス | |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
com.jme3.scene.shape により使用される com.jme3.math のクラス | |
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Spline
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Spline.SplineType
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
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Vector4f
Vector4f defines a Vector for a four float value tuple. |
com.jme3.shadow により使用される com.jme3.math のクラス | |
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Matrix4f
Matrix4f defines and maintains a 4x4 matrix in row major order. |
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Transform
Started Date: Jul 16, 2004 Represents a translation, rotation and scale in one object. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
com.jme3.system により使用される com.jme3.math のクラス | |
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ColorRGBA
ColorRGBA defines a color made from a collection of
red, green and blue values. |
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Matrix4f
Matrix4f defines and maintains a 4x4 matrix in row major order. |
com.jme3.terrain により使用される com.jme3.math のクラス | |
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Vector2f
Vector2f defines a Vector for a two float value vector. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
com.jme3.terrain.geomipmap により使用される com.jme3.math のクラス | |
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Ray
Ray defines a line segment which has an origin and a direction. |
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Triangle
Triangle defines a object for containing triangle information. |
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Vector2f
Vector2f defines a Vector for a two float value vector. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
com.jme3.terrain.geomipmap.lodcalc により使用される com.jme3.math のクラス | |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
com.jme3.terrain.geomipmap.picking により使用される com.jme3.math のクラス | |
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Ray
Ray defines a line segment which has an origin and a direction. |
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Vector2f
Vector2f defines a Vector for a two float value vector. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
com.jme3.terrain.heightmap により使用される com.jme3.math のクラス | |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
com.jme3.util により使用される com.jme3.math のクラス | |
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ColorRGBA
ColorRGBA defines a color made from a collection of
red, green and blue values. |
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Eigen3f
|
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Matrix3f
Matrix3f defines a 3x3 matrix. |
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Matrix4f
Matrix4f defines and maintains a 4x4 matrix in row major order. |
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Plane
Plane defines a plane where Normal dot (x,y,z) = Constant. |
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Quaternion
Quaternion defines a single example of a more general class of
hypercomplex numbers. |
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Triangle
Triangle defines a object for containing triangle information. |
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Vector2f
Vector2f defines a Vector for a two float value vector. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
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Vector4f
Vector4f defines a Vector for a four float value tuple. |
com.jme3.util.xml により使用される com.jme3.math のクラス | |
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ColorRGBA
ColorRGBA defines a color made from a collection of
red, green and blue values. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
com.jme3.water により使用される com.jme3.math のクラス | |
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ColorRGBA
ColorRGBA defines a color made from a collection of
red, green and blue values. |
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Plane
Plane defines a plane where Normal dot (x,y,z) = Constant. |
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Vector2f
Vector2f defines a Vector for a two float value vector. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
jme3tools.navigation により使用される com.jme3.math のクラス | |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
jme3tools.optimize により使用される com.jme3.math のクラス | |
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Matrix4f
Matrix4f defines and maintains a 4x4 matrix in row major order. |
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Ray
Ray defines a line segment which has an origin and a direction. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
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前 次 | フレームあり フレームなし |