クラス
com.jme3.light.LightList の使用

LightList を使用しているパッケージ
com.jme3.light The com.jme3.light package contains various lights that can be placed in a scene. 
com.jme3.renderer The com.jme3.renderer package provides classes responsible for rendering. 
com.jme3.scene The com.jme3.input package contains the scene graph implementation in jMonkeyEngine. 
com.jme3.system   
 

com.jme3.light での LightList の使用
 

LightList を返す com.jme3.light のメソッド
 LightList LightList.clone()
           
 

LightList 型のパラメータを持つ com.jme3.light のメソッド
 void LightList.update(LightList local, LightList parent)
          Updates a "world-space" light list, using the spatial's local-space light list and its parent's world-space light list.
 

com.jme3.renderer での LightList の使用
 

LightList 型のパラメータを持つ com.jme3.renderer のメソッド
 void Renderer.setLighting(LightList lights)
          Set lighting state.
 

com.jme3.scene での LightList の使用
 

LightList を返す com.jme3.scene のメソッド
 LightList Spatial.getLocalLightList()
          Returns the local LightList, which are the lights that were directly attached to this Spatial through the Spatial.addLight(com.jme3.light.Light) and Spatial.removeLight(com.jme3.light.Light) methods.
 LightList Spatial.getWorldLightList()
          Returns the world LightList, containing the lights combined from all this Spatial's parents up to and including this Spatial's lights.
 

com.jme3.system での LightList の使用
 

LightList 型のパラメータを持つ com.jme3.system のメソッド
 void NullRenderer.setLighting(LightList lights)