インタフェース
com.jme3.bullet.control.PhysicsControl の使用

PhysicsControl を使用しているパッケージ
com.jme3.bullet.control   
 

com.jme3.bullet.control での PhysicsControl の使用
 

PhysicsControl を実装している com.jme3.bullet.control のクラス
 class CharacterControl
           
 class GhostControl
          A GhostControl moves with the spatial it is attached to and can be used to check overlaps with other physics objects (e.g. aggro radius).
 class KinematicRagdollControl
          This control is still a WIP, use it at your own risk
To use this control you need a model with an AnimControl and a SkeletonControl.
 class RigidBodyControl
           
 class VehicleControl