パッケージ
com.jme3.math の使用

com.jme3.math を使用しているパッケージ
com.jme3.animation The com.jme3.animation package contains various classes for managing animation inside a jME3 application. 
com.jme3.audio   
com.jme3.bounding   
com.jme3.bullet   
com.jme3.bullet.collision   
com.jme3.bullet.collision.shapes   
com.jme3.bullet.collision.shapes.infos   
com.jme3.bullet.control   
com.jme3.bullet.control.ragdoll   
com.jme3.bullet.joints   
com.jme3.bullet.joints.motors   
com.jme3.bullet.objects   
com.jme3.bullet.objects.infos   
com.jme3.bullet.util   
com.jme3.cinematic   
com.jme3.cinematic.events   
com.jme3.collision   
com.jme3.collision.bih   
com.jme3.effect The com.jme3.effect package allows particle emitter effects to be used with a jME3 application. 
com.jme3.effect.influencers   
com.jme3.effect.shapes   
com.jme3.font   
com.jme3.input The com.jme3.input package is used for all input handling in jMonkeyEngine. 
com.jme3.light The com.jme3.light package contains various lights that can be placed in a scene. 
com.jme3.material The com.jme3.material package contains classes for manipulating jMonkeyEngine materials. 
com.jme3.math The com.jme3.math package provides mathematic data structures and utilities which are used by the rest of the engine. 
com.jme3.network.serializing.serializers   
com.jme3.post.filters   
com.jme3.renderer The com.jme3.renderer package provides classes responsible for rendering. 
com.jme3.renderer.layer   
com.jme3.scene The com.jme3.input package contains the scene graph implementation in jMonkeyEngine. 
com.jme3.scene.debug   
com.jme3.scene.shape   
com.jme3.shadow   
com.jme3.system   
com.jme3.terrain   
com.jme3.terrain.geomipmap   
com.jme3.terrain.geomipmap.lodcalc   
com.jme3.terrain.geomipmap.picking   
com.jme3.terrain.heightmap   
com.jme3.util   
com.jme3.util.xml   
com.jme3.water   
jme3tools.navigation   
jme3tools.optimize   
 

com.jme3.animation により使用される com.jme3.math のクラス
Matrix4f
          Matrix4f defines and maintains a 4x4 matrix in row major order.
Quaternion
          Quaternion defines a single example of a more general class of hypercomplex numbers.
Transform
          Started Date: Jul 16, 2004

Represents a translation, rotation and scale in one object.
Vector3f
          Vector3f defines a Vector for a three float value tuple.
 

com.jme3.audio により使用される com.jme3.math のクラス
Quaternion
          Quaternion defines a single example of a more general class of hypercomplex numbers.
Vector3f
          Vector3f defines a Vector for a three float value tuple.
 

com.jme3.bounding により使用される com.jme3.math のクラス
Matrix4f
          Matrix4f defines and maintains a 4x4 matrix in row major order.
Plane
          Plane defines a plane where Normal dot (x,y,z) = Constant.
Plane.Side
           
Ray
          Ray defines a line segment which has an origin and a direction.
Transform
          Started Date: Jul 16, 2004

Represents a translation, rotation and scale in one object.
Triangle
          Triangle defines a object for containing triangle information.
Vector3f
          Vector3f defines a Vector for a three float value tuple.
 

com.jme3.bullet により使用される com.jme3.math のクラス
Transform
          Started Date: Jul 16, 2004

Represents a translation, rotation and scale in one object.
Vector3f
          Vector3f defines a Vector for a three float value tuple.
 

com.jme3.bullet.collision により使用される com.jme3.math のクラス
Vector3f
          Vector3f defines a Vector for a three float value tuple.
 

com.jme3.bullet.collision.shapes により使用される com.jme3.math のクラス
Matrix3f
          Matrix3f defines a 3x3 matrix.
Plane
          Plane defines a plane where Normal dot (x,y,z) = Constant.
Vector3f
          Vector3f defines a Vector for a three float value tuple.
 

com.jme3.bullet.collision.shapes.infos により使用される com.jme3.math のクラス
Matrix3f
          Matrix3f defines a 3x3 matrix.
Vector3f
          Vector3f defines a Vector for a three float value tuple.
 

com.jme3.bullet.control により使用される com.jme3.math のクラス
Vector3f
          Vector3f defines a Vector for a three float value tuple.
 

com.jme3.bullet.control.ragdoll により使用される com.jme3.math のクラス
Quaternion
          Quaternion defines a single example of a more general class of hypercomplex numbers.
Vector3f
          Vector3f defines a Vector for a three float value tuple.
 

com.jme3.bullet.joints により使用される com.jme3.math のクラス
Matrix3f
          Matrix3f defines a 3x3 matrix.
Vector3f
          Vector3f defines a Vector for a three float value tuple.
 

com.jme3.bullet.joints.motors により使用される com.jme3.math のクラス
Vector3f
          Vector3f defines a Vector for a three float value tuple.
 

com.jme3.bullet.objects により使用される com.jme3.math のクラス
Matrix3f
          Matrix3f defines a 3x3 matrix.
Quaternion
          Quaternion defines a single example of a more general class of hypercomplex numbers.
Transform
          Started Date: Jul 16, 2004

Represents a translation, rotation and scale in one object.
Vector3f
          Vector3f defines a Vector for a three float value tuple.
 

com.jme3.bullet.objects.infos により使用される com.jme3.math のクラス
Matrix3f
          Matrix3f defines a 3x3 matrix.
Quaternion
          Quaternion defines a single example of a more general class of hypercomplex numbers.
Vector3f
          Vector3f defines a Vector for a three float value tuple.
 

com.jme3.bullet.util により使用される com.jme3.math のクラス
Matrix3f
          Matrix3f defines a 3x3 matrix.
Quaternion
          Quaternion defines a single example of a more general class of hypercomplex numbers.
Transform
          Started Date: Jul 16, 2004

Represents a translation, rotation and scale in one object.
Vector3f
          Vector3f defines a Vector for a three float value tuple.
 

com.jme3.cinematic により使用される com.jme3.math のクラス
Spline.SplineType
           
Vector3f
          Vector3f defines a Vector for a three float value tuple.
 

com.jme3.cinematic.events により使用される com.jme3.math のクラス
Quaternion
          Quaternion defines a single example of a more general class of hypercomplex numbers.
Vector3f
          Vector3f defines a Vector for a three float value tuple.
 

com.jme3.collision により使用される com.jme3.math のクラス
Triangle
          Triangle defines a object for containing triangle information.
Vector3f
          Vector3f defines a Vector for a three float value tuple.
 

com.jme3.collision.bih により使用される com.jme3.math のクラス
Matrix4f
          Matrix4f defines and maintains a 4x4 matrix in row major order.
Ray
          Ray defines a line segment which has an origin and a direction.
Vector3f
          Vector3f defines a Vector for a three float value tuple.
 

com.jme3.effect により使用される com.jme3.math のクラス
ColorRGBA
          ColorRGBA defines a color made from a collection of red, green and blue values.
Matrix3f
          Matrix3f defines a 3x3 matrix.
Vector3f
          Vector3f defines a Vector for a three float value tuple.
 

com.jme3.effect.influencers により使用される com.jme3.math のクラス
Vector3f
          Vector3f defines a Vector for a three float value tuple.
 

com.jme3.effect.shapes により使用される com.jme3.math のクラス
Vector3f
          Vector3f defines a Vector for a three float value tuple.
 

com.jme3.font により使用される com.jme3.math のクラス
ColorRGBA
          ColorRGBA defines a color made from a collection of red, green and blue values.
 

com.jme3.input により使用される com.jme3.math のクラス
Vector2f
          Vector2f defines a Vector for a two float value vector.
Vector3f
          Vector3f defines a Vector for a three float value tuple.
 

com.jme3.light により使用される com.jme3.math のクラス
ColorRGBA
          ColorRGBA defines a color made from a collection of red, green and blue values.
Vector3f
          Vector3f defines a Vector for a three float value tuple.
 

com.jme3.material により使用される com.jme3.math のクラス
ColorRGBA
          ColorRGBA defines a color made from a collection of red, green and blue values.
Matrix4f
          Matrix4f defines and maintains a 4x4 matrix in row major order.
Vector2f
          Vector2f defines a Vector for a two float value vector.
Vector3f
          Vector3f defines a Vector for a three float value tuple.
Vector4f
          Vector4f defines a Vector for a four float value tuple.
 

com.jme3.math により使用される com.jme3.math のクラス
AbstractTriangle
           
ColorRGBA
          ColorRGBA defines a color made from a collection of red, green and blue values.
Line
          Line defines a line.
LineSegment
          LineSegment represents a segment in the space.
Matrix3f
          Matrix3f defines a 3x3 matrix.
Matrix4f
          Matrix4f defines and maintains a 4x4 matrix in row major order.
Plane
          Plane defines a plane where Normal dot (x,y,z) = Constant.
Plane.Side
           
Quaternion
          Quaternion defines a single example of a more general class of hypercomplex numbers.
Ray
          Ray defines a line segment which has an origin and a direction.
Rectangle
          Rectangle defines a finite plane within three dimensional space that is specified via three points (A, B, C).
Ring
          Ring defines a flat ring or disk within three dimensional space that is specified via the ring's center point, an up vector, an inner radius, and an outer radius.
Spline
           
Spline.SplineType
           
Transform
          Started Date: Jul 16, 2004

Represents a translation, rotation and scale in one object.
Triangle
          Triangle defines a object for containing triangle information.
Vector2f
          Vector2f defines a Vector for a two float value vector.
Vector3f
          Vector3f defines a Vector for a three float value tuple.
Vector4f
          Vector4f defines a Vector for a four float value tuple.
 

com.jme3.network.serializing.serializers により使用される com.jme3.math のクラス
Vector3f
          Vector3f defines a Vector for a three float value tuple.
 

com.jme3.post.filters により使用される com.jme3.math のクラス
ColorRGBA
          ColorRGBA defines a color made from a collection of red, green and blue values.
Vector3f
          Vector3f defines a Vector for a three float value tuple.
 

com.jme3.renderer により使用される com.jme3.math のクラス
ColorRGBA
          ColorRGBA defines a color made from a collection of red, green and blue values.
Matrix4f
          Matrix4f defines and maintains a 4x4 matrix in row major order.
Plane
          Plane defines a plane where Normal dot (x,y,z) = Constant.
Plane.Side
           
Quaternion
          Quaternion defines a single example of a more general class of hypercomplex numbers.
Vector2f
          Vector2f defines a Vector for a two float value vector.
Vector3f
          Vector3f defines a Vector for a three float value tuple.
 

com.jme3.renderer.layer により使用される com.jme3.math のクラス
ColorRGBA
          ColorRGBA defines a color made from a collection of red, green and blue values.
 

com.jme3.scene により使用される com.jme3.math のクラス
Matrix3f
          Matrix3f defines a 3x3 matrix.
Matrix4f
          Matrix4f defines and maintains a 4x4 matrix in row major order.
Quaternion
          Quaternion defines a single example of a more general class of hypercomplex numbers.
Transform
          Started Date: Jul 16, 2004

Represents a translation, rotation and scale in one object.
Triangle
          Triangle defines a object for containing triangle information.
Vector2f
          Vector2f defines a Vector for a two float value vector.
Vector3f
          Vector3f defines a Vector for a three float value tuple.
 

com.jme3.scene.debug により使用される com.jme3.math のクラス
Vector3f
          Vector3f defines a Vector for a three float value tuple.
 

com.jme3.scene.shape により使用される com.jme3.math のクラス
Spline
           
Spline.SplineType
           
Vector3f
          Vector3f defines a Vector for a three float value tuple.
Vector4f
          Vector4f defines a Vector for a four float value tuple.
 

com.jme3.shadow により使用される com.jme3.math のクラス
Matrix4f
          Matrix4f defines and maintains a 4x4 matrix in row major order.
Transform
          Started Date: Jul 16, 2004

Represents a translation, rotation and scale in one object.
Vector3f
          Vector3f defines a Vector for a three float value tuple.
 

com.jme3.system により使用される com.jme3.math のクラス
ColorRGBA
          ColorRGBA defines a color made from a collection of red, green and blue values.
Matrix4f
          Matrix4f defines and maintains a 4x4 matrix in row major order.
 

com.jme3.terrain により使用される com.jme3.math のクラス
Vector2f
          Vector2f defines a Vector for a two float value vector.
Vector3f
          Vector3f defines a Vector for a three float value tuple.
 

com.jme3.terrain.geomipmap により使用される com.jme3.math のクラス
Ray
          Ray defines a line segment which has an origin and a direction.
Triangle
          Triangle defines a object for containing triangle information.
Vector2f
          Vector2f defines a Vector for a two float value vector.
Vector3f
          Vector3f defines a Vector for a three float value tuple.
 

com.jme3.terrain.geomipmap.lodcalc により使用される com.jme3.math のクラス
Vector3f
          Vector3f defines a Vector for a three float value tuple.
 

com.jme3.terrain.geomipmap.picking により使用される com.jme3.math のクラス
Ray
          Ray defines a line segment which has an origin and a direction.
Vector2f
          Vector2f defines a Vector for a two float value vector.
Vector3f
          Vector3f defines a Vector for a three float value tuple.
 

com.jme3.terrain.heightmap により使用される com.jme3.math のクラス
Vector3f
          Vector3f defines a Vector for a three float value tuple.
 

com.jme3.util により使用される com.jme3.math のクラス
ColorRGBA
          ColorRGBA defines a color made from a collection of red, green and blue values.
Eigen3f
           
Matrix3f
          Matrix3f defines a 3x3 matrix.
Matrix4f
          Matrix4f defines and maintains a 4x4 matrix in row major order.
Plane
          Plane defines a plane where Normal dot (x,y,z) = Constant.
Quaternion
          Quaternion defines a single example of a more general class of hypercomplex numbers.
Triangle
          Triangle defines a object for containing triangle information.
Vector2f
          Vector2f defines a Vector for a two float value vector.
Vector3f
          Vector3f defines a Vector for a three float value tuple.
Vector4f
          Vector4f defines a Vector for a four float value tuple.
 

com.jme3.util.xml により使用される com.jme3.math のクラス
ColorRGBA
          ColorRGBA defines a color made from a collection of red, green and blue values.
Vector3f
          Vector3f defines a Vector for a three float value tuple.
 

com.jme3.water により使用される com.jme3.math のクラス
ColorRGBA
          ColorRGBA defines a color made from a collection of red, green and blue values.
Plane
          Plane defines a plane where Normal dot (x,y,z) = Constant.
Vector2f
          Vector2f defines a Vector for a two float value vector.
Vector3f
          Vector3f defines a Vector for a three float value tuple.
 

jme3tools.navigation により使用される com.jme3.math のクラス
Vector3f
          Vector3f defines a Vector for a three float value tuple.
 

jme3tools.optimize により使用される com.jme3.math のクラス
Matrix4f
          Matrix4f defines and maintains a 4x4 matrix in row major order.
Ray
          Ray defines a line segment which has an origin and a direction.
Vector3f
          Vector3f defines a Vector for a three float value tuple.