パッケージ com.jme3.scene.control

The com.jme3.control package provides controls.

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          説明

インタフェースの概要
Control An interface for scene-graph controls.
 

クラスの概要
AbstractControl An abstract implementation of the Control interface.
AreaUtils AreaUtils is used to calculate the area of various objects, such as bounding volumes.
BillboardControl  
CameraControl This Control maintains a reference to a Camera, which will be synched with the position (worldTranslation) of the current spatial.
LightControl This Control maintains a reference to a Camera, which will be synched with the position (worldTranslation) of the current spatial.
LodControl Determines what Level of Detail a spatial should be, based on how many pixels on the screen the spatial is taking up.
UpdateControl Allows for enqueueing tasks onto the update loop / rendering thread.
 

列挙型の概要
BillboardControl.Alignment Determines how the billboard is aligned to the screen/camera.
CameraControl.ControlDirection  
LightControl.ControlDirection  
 

パッケージ com.jme3.scene.control の説明

The com.jme3.control package provides controls. Controls represent the "logical" programming of scene graph elements, containing callbacks for when a Spatial is rendered or updated by the engine.