com.jme3.scene
クラス CameraNode
java.lang.Object
com.jme3.scene.Spatial
com.jme3.scene.Node
com.jme3.scene.CameraNode
- すべての実装されたインタフェース:
- Asset, Collidable, Savable, java.lang.Cloneable
public class CameraNode
- extends Node
CameraNode
simply uses CameraControl
to implement
linking of camera and node data.
クラス com.jme3.scene.Node から継承されたメソッド |
attachChild, attachChildAt, clone, collideWith, deepClone, depthFirstTraversal, descendantMatches, descendantMatches, descendantMatches, detachAllChildren, detachChild, detachChildAt, detachChildNamed, getChild, getChild, getChildIndex, getChildren, getQuantity, getTriangleCount, getVertexCount, hasChild, read, setLodLevel, setMaterial, setModelBound, swapChildren, updateGeometricState, updateLogicalState, updateModelBound, write |
クラス com.jme3.scene.Spatial から継承されたメソッド |
addControl, addLight, breadthFirstTraversal, center, checkCulling, clone, getControl, getControl, getCullHint, getKey, getLastFrustumIntersection, getLocalCullHint, getLocalLightList, getLocalQueueBucket, getLocalRotation, getLocalScale, getLocalShadowMode, getLocalToWorldMatrix, getLocalTransform, getLocalTranslation, getName, getNumControls, getParent, getQueueBucket, getShadowMode, getUserData, getUserDataKeys, getWorldBound, getWorldLightList, getWorldRotation, getWorldScale, getWorldTransform, getWorldTranslation, hasAncestor, localToWorld, lookAt, matches, move, move, removeControl, removeControl, removeFromParent, removeLight, rotate, rotate, rotateUpTo, runControlRender, scale, scale, setCullHint, setKey, setLastFrustumIntersection, setLocalRotation, setLocalRotation, setLocalScale, setLocalScale, setLocalScale, setLocalTransform, setLocalTranslation, setLocalTranslation, setName, setQueueBucket, setShadowMode, setUserData, toString, worldToLocal |
クラス java.lang.Object から継承されたメソッド |
equals, getClass, hashCode, notify, notifyAll, wait, wait, wait |
CameraNode
public CameraNode()
- Serialization only. Do not use.
CameraNode
public CameraNode(java.lang.String name,
Camera camera)
CameraNode
public CameraNode(java.lang.String name,
CameraControl control)
setEnabled
public void setEnabled(boolean enabled)
isEnabled
public boolean isEnabled()
setControlDir
public void setControlDir(CameraControl.ControlDirection controlDir)
setCamera
public void setCamera(Camera camera)
getControlDir
public CameraControl.ControlDirection getControlDir()
getCamera
public Camera getCamera()