パッケージ com.jme3.audio

インタフェースの概要
AudioRenderer Interface to be implemented by audio renderers.
 

クラスの概要
ALObject Used for managing AL (Audio Library) objects.
AudioBuffer An AudioBuffer is an implementation of AudioData where the audio is buffered (stored in memory).
AudioContext Holds render thread specific audio context information.
AudioData AudioData is an abstract representation of audio data.
AudioKey AudioKey is extending AssetKey by holding stream flag.
AudioNode An AudioNode is used in jME3 for playing audio files.
AudioStream AudioStream is an implementation of AudioData that acquires the audio from an InputStream.
Environment Audio environment, for reverb effects.
Filter  
Listener  
LowPassFilter  
 

列挙型の概要
AudioData.DataType  
AudioNode.Status Status indicates the current status of the audio node.
AudioParam  
ListenerParam