|
||||||||||
前 次 | フレームあり フレームなし |
Matrix3f を使用しているパッケージ | |
---|---|
com.jme3.bullet.collision.shapes | |
com.jme3.bullet.collision.shapes.infos | |
com.jme3.bullet.joints | |
com.jme3.bullet.objects | |
com.jme3.bullet.objects.infos | |
com.jme3.bullet.util | |
com.jme3.effect | The com.jme3.effect package allows particle emitter effects to be
used with a jME3 application. |
com.jme3.math | The com.jme3.math package provides mathematic data structures
and utilities which are used by the rest of the engine. |
com.jme3.scene | The com.jme3.input package contains the scene graph implementation
in jMonkeyEngine. |
com.jme3.util |
com.jme3.bullet.collision.shapes での Matrix3f の使用 |
---|
Matrix3f 型のパラメータを持つ com.jme3.bullet.collision.shapes のメソッド | |
---|---|
void |
CompoundCollisionShape.addChildShape(CollisionShape shape,
Vector3f location,
Matrix3f rotation)
adds a child shape at the given local translation |
com.jme3.bullet.collision.shapes.infos での Matrix3f の使用 |
---|
Matrix3f として宣言されている com.jme3.bullet.collision.shapes.infos のフィールド | |
---|---|
Matrix3f |
ChildCollisionShape.rotation
|
Matrix3f 型のパラメータを持つ com.jme3.bullet.collision.shapes.infos のコンストラクタ | |
---|---|
ChildCollisionShape(Vector3f location,
Matrix3f rotation,
CollisionShape shape)
|
com.jme3.bullet.joints での Matrix3f の使用 |
---|
Matrix3f 型のパラメータを持つ com.jme3.bullet.joints のコンストラクタ | |
---|---|
ConeJoint(PhysicsRigidBody nodeA,
PhysicsRigidBody nodeB,
Vector3f pivotA,
Vector3f pivotB,
Matrix3f rotA,
Matrix3f rotB)
|
|
SixDofJoint(PhysicsRigidBody nodeA,
PhysicsRigidBody nodeB,
Vector3f pivotA,
Vector3f pivotB,
Matrix3f rotA,
Matrix3f rotB,
boolean useLinearReferenceFrameA)
|
|
SliderJoint(PhysicsRigidBody nodeA,
PhysicsRigidBody nodeB,
Vector3f pivotA,
Vector3f pivotB,
Matrix3f rotA,
Matrix3f rotB,
boolean useLinearReferenceFrameA)
|
com.jme3.bullet.objects での Matrix3f の使用 |
---|
Matrix3f を返す com.jme3.bullet.objects のメソッド | |
---|---|
Matrix3f |
PhysicsRigidBody.getInterpolatedPhysicsRotation(Matrix3f rotation)
Gets the physics object rotation |
Matrix3f |
PhysicsGhostObject.getPhysicsRotationMatrix()
|
Matrix3f |
PhysicsRigidBody.getPhysicsRotationMatrix()
Gets the physics object rotation |
Matrix3f |
PhysicsGhostObject.getPhysicsRotationMatrix(Matrix3f rot)
|
Matrix3f |
PhysicsRigidBody.getPhysicsRotationMatrix(Matrix3f rotation)
Gets the physics object rotation as a matrix, no conversions and no object instantiation |
Matrix3f 型のパラメータを持つ com.jme3.bullet.objects のメソッド | |
---|---|
Matrix3f |
PhysicsRigidBody.getInterpolatedPhysicsRotation(Matrix3f rotation)
Gets the physics object rotation |
Matrix3f |
PhysicsGhostObject.getPhysicsRotationMatrix(Matrix3f rot)
|
Matrix3f |
PhysicsRigidBody.getPhysicsRotationMatrix(Matrix3f rotation)
Gets the physics object rotation as a matrix, no conversions and no object instantiation |
void |
PhysicsGhostObject.setPhysicsRotation(Matrix3f rotation)
Sets the physics object rotation |
void |
PhysicsRigidBody.setPhysicsRotation(Matrix3f rotation)
Sets the physics object rotation |
com.jme3.bullet.objects.infos での Matrix3f の使用 |
---|
Matrix3f を返す com.jme3.bullet.objects.infos のメソッド | |
---|---|
Matrix3f |
RigidBodyMotionState.getWorldRotation()
|
com.jme3.bullet.util での Matrix3f の使用 |
---|
Matrix3f を返す com.jme3.bullet.util のメソッド | |
---|---|
static Matrix3f |
Converter.convert(javax.vecmath.Matrix3f oldMatrix)
|
static Matrix3f |
Converter.convert(javax.vecmath.Matrix3f oldMatrix,
Matrix3f newMatrix)
|
Matrix3f 型のパラメータを持つ com.jme3.bullet.util のメソッド | |
---|---|
static javax.vecmath.Matrix3f |
Converter.convert(Matrix3f oldMatrix)
|
static Matrix3f |
Converter.convert(javax.vecmath.Matrix3f oldMatrix,
Matrix3f newMatrix)
|
static javax.vecmath.Matrix3f |
Converter.convert(Matrix3f oldMatrix,
javax.vecmath.Matrix3f newMatrix)
|
com.jme3.effect での Matrix3f の使用 |
---|
Matrix3f 型のパラメータを持つ com.jme3.effect のメソッド | |
---|---|
abstract void |
ParticleMesh.updateParticleData(Particle[] particles,
Camera cam,
Matrix3f inverseRotation)
Update the particle visual data. |
void |
ParticlePointMesh.updateParticleData(Particle[] particles,
Camera cam,
Matrix3f inverseRotation)
|
void |
ParticleTriMesh.updateParticleData(Particle[] particles,
Camera cam,
Matrix3f inverseRotation)
|
com.jme3.math での Matrix3f の使用 |
---|
Matrix3f として宣言されている com.jme3.math のフィールド | |
---|---|
static Matrix3f |
Matrix3f.IDENTITY
|
static Matrix3f |
Matrix3f.ZERO
|
Matrix3f を返す com.jme3.math のメソッド | |
---|---|
Matrix3f |
Matrix3f.adjoint()
Returns a new matrix representing the adjoint of this matrix. |
Matrix3f |
Matrix3f.adjoint(Matrix3f store)
Places the adjoint of this matrix in store (creates store if null.) |
Matrix3f |
Matrix3f.clone()
|
Matrix3f |
Matrix3f.invert()
Inverts this matrix as a new Matrix3f. |
Matrix3f |
Matrix3f.invert(Matrix3f store)
Inverts this matrix and stores it in the given store. |
Matrix3f |
Matrix3f.invertLocal()
Inverts this matrix locally. |
Matrix3f |
Matrix3f.mult(Matrix3f mat)
mult multiplies this matrix by a given matrix. |
Matrix3f |
Matrix3f.mult(Matrix3f mat,
Matrix3f product)
mult multiplies this matrix by a given matrix. |
Matrix3f |
Matrix3f.multLocal(float scale)
multLocal multiplies this matrix internally by
a given float scale factor. |
Matrix3f |
Matrix3f.multLocal(Matrix3f mat)
mult multiplies this matrix by a given matrix. |
Matrix3f |
Matrix3f.set(float[] matrix)
set sets the values of this matrix from an array of
values assuming that the data is rowMajor order; |
Matrix3f |
Matrix3f.set(float[][] matrix)
set sets the values of the matrix to those supplied by the
3x3 two dimenion array. |
Matrix3f |
Matrix3f.set(float[] matrix,
boolean rowMajor)
set sets the values of this matrix from an array of
values; |
Matrix3f |
Matrix3f.set(int i,
int j,
float value)
set places a given value into the matrix at the given
position. |
Matrix3f |
Matrix3f.set(Matrix3f matrix)
copy transfers the contents of a given matrix to this
matrix. |
Matrix3f |
Matrix3f.set(Quaternion quaternion)
set defines the values of the matrix based on a supplied
Quaternion . |
Matrix3f |
Matrix3f.setColumn(int i,
Vector3f column)
setColumn sets a particular column of this matrix to that
represented by the provided vector. |
Matrix3f |
Matrix3f.setRow(int i,
Vector3f row)
setRow sets a particular row of this matrix to that
represented by the provided vector. |
Matrix3f |
Matrix4f.toRotationMatrix()
|
Matrix3f |
Quaternion.toRotationMatrix()
toRotationMatrix converts this quaternion to a rotational
matrix. |
Matrix3f |
Quaternion.toRotationMatrix(Matrix3f result)
toRotationMatrix converts this quaternion to a rotational
matrix. |
Matrix3f |
Matrix3f.transpose()
transpose locally transposes this Matrix. |
Matrix3f |
Matrix3f.transposeLocal()
Transposes this matrix in place. |
Matrix3f |
Matrix3f.transposeNew()
transposeNew returns a transposed version of this matrix. |
Matrix3f |
Matrix3f.zero()
Sets all of the values in this matrix to zero. |
Matrix3f 型のパラメータを持つ com.jme3.math のメソッド | |
---|---|
Matrix3f |
Matrix3f.adjoint(Matrix3f store)
Places the adjoint of this matrix in store (creates store if null.) |
void |
Quaternion.apply(Matrix3f matrix)
apply multiplies this quaternion by a parameter matrix
internally. |
void |
Eigen3f.calculateEigen(Matrix3f data)
|
Quaternion |
Quaternion.fromRotationMatrix(Matrix3f matrix)
fromRotationMatrix generates a quaternion from a supplied
matrix. |
Matrix3f |
Matrix3f.invert(Matrix3f store)
Inverts this matrix and stores it in the given store. |
Matrix3f |
Matrix3f.mult(Matrix3f mat)
mult multiplies this matrix by a given matrix. |
Matrix3f |
Matrix3f.mult(Matrix3f mat,
Matrix3f product)
mult multiplies this matrix by a given matrix. |
Matrix3f |
Matrix3f.multLocal(Matrix3f mat)
mult multiplies this matrix by a given matrix. |
Matrix3f |
Matrix3f.set(Matrix3f matrix)
copy transfers the contents of a given matrix to this
matrix. |
void |
Matrix4f.setTransform(Vector3f position,
Vector3f scale,
Matrix3f rotMat)
|
void |
Matrix4f.toRotationMatrix(Matrix3f mat)
|
Matrix3f |
Quaternion.toRotationMatrix(Matrix3f result)
toRotationMatrix converts this quaternion to a rotational
matrix. |
Matrix3f 型のパラメータを持つ com.jme3.math のコンストラクタ | |
---|---|
Eigen3f(Matrix3f data)
|
|
Matrix3f(Matrix3f mat)
Copy constructor that creates a new Matrix3f object that
is the same as the provided matrix. |
com.jme3.scene での Matrix3f の使用 |
---|
Matrix3f 型のパラメータを持つ com.jme3.scene のメソッド | |
---|---|
void |
Spatial.setLocalRotation(Matrix3f rotation)
setLocalRotation sets the local rotation of this node
by using a Matrix3f . |
com.jme3.util での Matrix3f の使用 |
---|
Matrix3f として宣言されている com.jme3.util のフィールド | |
---|---|
Matrix3f |
TempVars.tempMat3
General matrices. |
|
||||||||||
前 次 | フレームあり フレームなし |