com.jme3.bullet.collision
インタフェース PhysicsCollisionListener

既知の実装クラスの一覧:
KinematicRagdollControl

public interface PhysicsCollisionListener

Interface for Objects that want to be informed about collision events in the physics space


メソッドの概要
 void collision(PhysicsCollisionEvent event)
          Called when a collision happened in the PhysicsSpace, called from render thread.
 

メソッドの詳細

collision

void collision(PhysicsCollisionEvent event)
Called when a collision happened in the PhysicsSpace, called from render thread.
Do not store the event object as it will be cleared after the method has finished.

パラメータ:
event - the CollisionEvent