クラス
com.jme3.texture.Image.Format の使用

Image.Format を使用しているパッケージ
com.jme3.post The com.jme3.post package provides utilities for render processing. 
com.jme3.texture   
jme3tools.converters   
 

com.jme3.post での Image.Format の使用
 

Image.Format 型のパラメータを持つ com.jme3.post のメソッド
 void Filter.Pass.init(Renderer renderer, int width, int height, Image.Format textureFormat, Image.Format depthBufferFormat)
          init the pass called internally
 void Filter.Pass.init(Renderer renderer, int width, int height, Image.Format textureFormat, Image.Format depthBufferFormat, int numSamples)
          init the pass called internally
 void Filter.Pass.init(Renderer renderer, int width, int height, Image.Format textureFormat, Image.Format depthBufferFormat, int numSample, Material material)
          init the pass called internally
 

com.jme3.texture での Image.Format の使用
 

Image.Format を返す com.jme3.texture のメソッド
 Image.Format FrameBuffer.RenderBuffer.getFormat()
           
 Image.Format Image.getFormat()
          getFormat returns the image format for this image.
static Image.Format Image.Format.valueOf(java.lang.String name)
          指定した名前を持つこの型の列挙型定数を返します。
static Image.Format[] Image.Format.values()
          この列挙型の定数を含む配列を宣言されている順序で返します。
 

Image.Format 型のパラメータを持つ com.jme3.texture のメソッド
 void FrameBuffer.setColorBuffer(Image.Format format)
          Enables the use of a color buffer for this FrameBuffer.
 void FrameBuffer.setDepthBuffer(Image.Format format)
          Enables the use of a depth buffer for this FrameBuffer.
 void Image.setFormat(Image.Format format)
          setFormat sets the image format for this image.
 

Image.Format 型のパラメータを持つ com.jme3.texture のコンストラクタ
Image(Image.Format format, int width, int height, java.nio.ByteBuffer data)
          Constructor instantiates a new Image object.
Image(Image.Format format, int width, int height, java.nio.ByteBuffer data, int[] mipMapSizes)
          Constructor instantiates a new Image object.
Image(Image.Format format, int width, int height, int depth, java.util.ArrayList<java.nio.ByteBuffer> data)
          Constructor instantiates a new Image object.
Image(Image.Format format, int width, int height, int depth, java.util.ArrayList<java.nio.ByteBuffer> data, int[] mipMapSizes)
          Constructor instantiates a new Image object.
Texture2D(int width, int height, Image.Format format)
          Creates a new two-dimensional texture for the purpose of offscreen rendering.
Texture2D(int width, int height, int numSamples, Image.Format format)
          Creates a new two-dimensional texture for the purpose of offscreen rendering.
Texture3D(int width, int height, int depth, Image.Format format)
          Creates a new three-dimensional texture for the purpose of offscreen rendering.
Texture3D(int width, int height, int depth, int numSamples, Image.Format format)
          Creates a new three-dimensional texture for the purpose of offscreen rendering.
 

jme3tools.converters での Image.Format の使用
 

Image.Format 型のパラメータを持つ jme3tools.converters のメソッド
static void ImageToAwt.convert(java.awt.image.BufferedImage image, Image.Format format, java.nio.ByteBuffer buf)
          Convert an AWT image to jME image.