クラス
com.jme3.math.ColorRGBA の使用

ColorRGBA を使用しているパッケージ
com.jme3.effect The com.jme3.effect package allows particle emitter effects to be used with a jME3 application. 
com.jme3.font   
com.jme3.light The com.jme3.light package contains various lights that can be placed in a scene. 
com.jme3.material The com.jme3.material package contains classes for manipulating jMonkeyEngine materials. 
com.jme3.math The com.jme3.math package provides mathematic data structures and utilities which are used by the rest of the engine. 
com.jme3.post.filters   
com.jme3.renderer The com.jme3.renderer package provides classes responsible for rendering. 
com.jme3.renderer.layer   
com.jme3.system   
com.jme3.util   
com.jme3.util.xml   
com.jme3.water   
 

com.jme3.effect での ColorRGBA の使用
 

ColorRGBA として宣言されている com.jme3.effect のフィールド
 ColorRGBA Particle.color
          Particle color
 

ColorRGBA を返す com.jme3.effect のメソッド
 ColorRGBA ParticleEmitter.getEndColor()
          Get the end color of the particles spawned.
 ColorRGBA ParticleEmitter.getStartColor()
          Get the start color of the particles spawned.
 

ColorRGBA 型のパラメータを持つ com.jme3.effect のメソッド
 void ParticleEmitter.setEndColor(ColorRGBA endColor)
          Set the end color of the particles spawned.
 void ParticleEmitter.setStartColor(ColorRGBA startColor)
          Set the start color of the particles spawned.
 

com.jme3.font での ColorRGBA の使用
 

ColorRGBA を返す com.jme3.font のメソッド
 ColorRGBA BitmapText.getColor()
           
 

ColorRGBA 型のパラメータを持つ com.jme3.font のメソッド
 void BitmapText.setColor(ColorRGBA color)
          changes text color. all substring colors are deleted.
 void BitmapText.setColor(int start, int end, ColorRGBA color)
          Set the color of substring.
 void BitmapText.setColor(java.lang.String regexp, ColorRGBA color)
          Set the color of substring.
 

com.jme3.light での ColorRGBA の使用
 

ColorRGBA を返す com.jme3.light のメソッド
 ColorRGBA Light.getColor()
          Returns the color of the light.
 

ColorRGBA 型のパラメータを持つ com.jme3.light のメソッド
 void Light.setColor(ColorRGBA color)
          Sets the light color.
 

com.jme3.material での ColorRGBA の使用
 

ColorRGBA 型のパラメータを持つ com.jme3.material のメソッド
 void Material.setColor(java.lang.String name, ColorRGBA value)
          Pass a Color to the material shader.
 

com.jme3.math での ColorRGBA の使用
 

ColorRGBA として宣言されている com.jme3.math のフィールド
static ColorRGBA ColorRGBA.Black
          the color black (0,0,0).
static ColorRGBA ColorRGBA.BlackNoAlpha
          the black color with no alpha (0, 0, 0, 0);
static ColorRGBA ColorRGBA.Blue
          the color blue (0,0,1).
static ColorRGBA ColorRGBA.Brown
          the color brown (65/255, 40/255, 25/255).
static ColorRGBA ColorRGBA.Cyan
          the color cyan (0,1,1).
static ColorRGBA ColorRGBA.DarkGray
          the color gray (.2,.2,.2).
static ColorRGBA ColorRGBA.Gray
          the color gray (.5,.5,.5).
static ColorRGBA ColorRGBA.Green
          the color green (0,1,0).
static ColorRGBA ColorRGBA.LightGray
          the color gray (.8,.8,.8).
static ColorRGBA ColorRGBA.Magenta
          the color magenta (1,0,1).
static ColorRGBA ColorRGBA.Orange
          the color orange (251/255, 130/255,0).
static ColorRGBA ColorRGBA.Pink
          the color pink (1, 0.68, 0.68).
static ColorRGBA ColorRGBA.Red
          the color red (1,0,0).
static ColorRGBA ColorRGBA.White
          the color white (1,1,1).
static ColorRGBA ColorRGBA.Yellow
          the color yellow (1,1,0).
 

ColorRGBA を返す com.jme3.math のメソッド
 ColorRGBA ColorRGBA.add(ColorRGBA c)
          Adds each r/g/b/a of this color by the r/g/b/a of the given color and returns the result as a new ColorRGBA.
 ColorRGBA ColorRGBA.addLocal(ColorRGBA c)
          Multiplies each r/g/b/a of this color by the r/g/b/a of the given color and returns the result as a new ColorRGBA.
 ColorRGBA ColorRGBA.clone()
           
 ColorRGBA ColorRGBA.mult(ColorRGBA c)
          Multiplies each r/g/b/a of this color by the r/g/b/a of the given color and returns the result as a new ColorRGBA.
 ColorRGBA ColorRGBA.mult(float scalar)
          Multiplies each r/g/b/a of this color by the given scalar and returns the result as a new ColorRGBA.
 ColorRGBA ColorRGBA.multLocal(float scalar)
          Multiplies each r/g/b/a of this color by the r/g/b/a of the given color and returns the result as a new ColorRGBA.
static ColorRGBA ColorRGBA.randomColor()
          randomColor is a utility method that generates a random color.
 ColorRGBA ColorRGBA.set(ColorRGBA rgba)
          set sets the values of this color to those set by a parameter color.
 ColorRGBA ColorRGBA.set(float r, float g, float b, float a)
          set sets the RGBA values of this color.
 

ColorRGBA 型のパラメータを持つ com.jme3.math のメソッド
 ColorRGBA ColorRGBA.add(ColorRGBA c)
          Adds each r/g/b/a of this color by the r/g/b/a of the given color and returns the result as a new ColorRGBA.
 ColorRGBA ColorRGBA.addLocal(ColorRGBA c)
          Multiplies each r/g/b/a of this color by the r/g/b/a of the given color and returns the result as a new ColorRGBA.
 void ColorRGBA.interpolate(ColorRGBA beginColor, ColorRGBA finalColor, float changeAmnt)
          Sets this color to the interpolation by changeAmnt from beginColor to finalColor this=(1-changeAmnt)*beginColor + changeAmnt * finalColor
 void ColorRGBA.interpolate(ColorRGBA finalColor, float changeAmnt)
          Sets this color to the interpolation by changeAmnt from this to the finalColor this=(1-changeAmnt)*this + changeAmnt * finalColor
 ColorRGBA ColorRGBA.mult(ColorRGBA c)
          Multiplies each r/g/b/a of this color by the r/g/b/a of the given color and returns the result as a new ColorRGBA.
 ColorRGBA ColorRGBA.set(ColorRGBA rgba)
          set sets the values of this color to those set by a parameter color.
 

ColorRGBA 型のパラメータを持つ com.jme3.math のコンストラクタ
ColorRGBA(ColorRGBA rgba)
          Copy constructor creates a new ColorRGBA object, based on a provided color.
 

com.jme3.post.filters での ColorRGBA の使用
 

ColorRGBA を返す com.jme3.post.filters のメソッド
 ColorRGBA ColorOverlayFilter.getColor()
          returns the color
 ColorRGBA CartoonEdgeFilter.getEdgeColor()
          returns the edge color
 ColorRGBA FogFilter.getFogColor()
          returns the fog color
 ColorRGBA CrossHatchFilter.getLineColor()
          Returns line color
 ColorRGBA CrossHatchFilter.getPaperColor()
          Returns paper background color
 

ColorRGBA 型のパラメータを持つ com.jme3.post.filters のメソッド
 void ColorOverlayFilter.setColor(ColorRGBA color)
          sets the color
 void CartoonEdgeFilter.setEdgeColor(ColorRGBA edgeColor)
          Sets the edge color, default is black
 void FogFilter.setFogColor(ColorRGBA fogColor)
          Sets the color of the fog
 void CrossHatchFilter.setLineColor(ColorRGBA lineColor)
          Sets color used to draw lines
 void CrossHatchFilter.setPaperColor(ColorRGBA paperColor)
          Sets color used as background
 

ColorRGBA 型のパラメータを持つ com.jme3.post.filters のコンストラクタ
ColorOverlayFilter(ColorRGBA color)
          creates a colorOverlayFilter with the given color
CrossHatchFilter(ColorRGBA lineColor, ColorRGBA paperColor)
          Creates a crossHatch filter
FogFilter(ColorRGBA fogColor, float fogDensity, float fogDistance)
          Create a fog filter
 

com.jme3.renderer での ColorRGBA の使用
 

ColorRGBA を返す com.jme3.renderer のメソッド
 ColorRGBA ViewPort.getBackgroundColor()
          Returns the background color of this ViewPort
 

ColorRGBA 型のパラメータを持つ com.jme3.renderer のメソッド
 void Renderer.setBackgroundColor(ColorRGBA color)
          Sets the background (aka clear) color.
 void ViewPort.setBackgroundColor(ColorRGBA background)
          Sets the background color.
 

com.jme3.renderer.layer での ColorRGBA の使用
 

ColorRGBA 型のパラメータを持つ com.jme3.renderer.layer のメソッド
 void MiscLayer.setBackgroundColor(ColorRGBA color)
          Sets the background (aka clear) color.
 

com.jme3.system での ColorRGBA の使用
 

ColorRGBA 型のパラメータを持つ com.jme3.system のメソッド
 void NullRenderer.setBackgroundColor(ColorRGBA color)
           
 

com.jme3.util での ColorRGBA の使用
 

ColorRGBA として宣言されている com.jme3.util のフィールド
 ColorRGBA TempVars.color
          Color
 

ColorRGBA 型のパラメータを持つ com.jme3.util のメソッド
static void BufferUtils.setInBuffer(ColorRGBA color, java.nio.FloatBuffer buf, int index)
          Sets the data contained in the given color into the FloatBuffer at the specified index.
 

com.jme3.util.xml での ColorRGBA の使用
 

ColorRGBA を返す com.jme3.util.xml のメソッド
static ColorRGBA SAXUtil.parseColor(org.xml.sax.Attributes attribs)
           
 

com.jme3.water での ColorRGBA の使用
 

ColorRGBA を返す com.jme3.water のメソッド
 ColorRGBA WaterFilter.getDeepWaterColor()
          returns the deep water color
 ColorRGBA WaterFilter.getLightColor()
          returns the light color
 ColorRGBA WaterFilter.getWaterColor()
          returns the color of the water
 

ColorRGBA 型のパラメータを持つ com.jme3.water のメソッド
 void WaterFilter.setDeepWaterColor(ColorRGBA deepWaterColor)
          sets the deep water color see setWaterColor for general color default is (0.0039f, 0.00196f, 0.145f,1.0f) (very dark blue)
 void WaterFilter.setLightColor(ColorRGBA lightColor)
          Sets the light color to use default is white
 void SimpleWaterProcessor.setWaterColor(ColorRGBA color)
          Set the color that will be added to the refraction texture.
 void WaterFilter.setWaterColor(ColorRGBA waterColor)
          Sets the color of the water see setDeepWaterColor for deep water color default is (0.0078f, 0.5176f, 0.5f,1.0f) (greenish blue)