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LightList を使用しているパッケージ | |
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com.jme3.light | The com.jme3.light package contains various lights that can be placed
in a scene. |
com.jme3.renderer | The com.jme3.renderer package provides classes responsible for
rendering. |
com.jme3.scene | The com.jme3.input package contains the scene graph implementation
in jMonkeyEngine. |
com.jme3.system |
com.jme3.light での LightList の使用 |
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LightList を返す com.jme3.light のメソッド | |
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LightList |
LightList.clone()
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LightList 型のパラメータを持つ com.jme3.light のメソッド | |
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void |
LightList.update(LightList local,
LightList parent)
Updates a "world-space" light list, using the spatial's local-space light list and its parent's world-space light list. |
com.jme3.renderer での LightList の使用 |
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LightList 型のパラメータを持つ com.jme3.renderer のメソッド | |
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void |
Renderer.setLighting(LightList lights)
Set lighting state. |
com.jme3.scene での LightList の使用 |
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LightList を返す com.jme3.scene のメソッド | |
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LightList |
Spatial.getLocalLightList()
Returns the local LightList , which are the lights
that were directly attached to this Spatial through the
Spatial.addLight(com.jme3.light.Light) and
Spatial.removeLight(com.jme3.light.Light) methods. |
LightList |
Spatial.getWorldLightList()
Returns the world LightList , containing the lights
combined from all this Spatial's parents up to and including
this Spatial 's lights. |
com.jme3.system での LightList の使用 |
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LightList 型のパラメータを持つ com.jme3.system のメソッド | |
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void |
NullRenderer.setLighting(LightList lights)
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