パッケージ com.jme3.bullet.objects

クラスの概要
PhysicsCharacter Basic Bullet Character
PhysicsGhostObject From Bullet manual:
GhostObject can keep track of all objects that are overlapping.
PhysicsRigidBody PhysicsRigidBody - Basic physics object
PhysicsVehicle PhysicsVehicleNode - Special PhysicsNode that implements vehicle functions From bullet manual:
For most vehicle simulations, it is recommended to use the simplified Bullet vehicle model as provided in btRaycastVehicle.
VehicleWheel Stores info about one wheel of a PhysicsVehicle