クラス
com.jme3.scene.mesh.IndexBuffer の使用

IndexBuffer を使用しているパッケージ
com.jme3.scene The com.jme3.input package contains the scene graph implementation in jMonkeyEngine. 
com.jme3.scene.mesh The com.jme3.scene.mesh package contains utilities for reading from index buffers
 

com.jme3.scene での IndexBuffer の使用
 

IndexBuffer を返す com.jme3.scene のメソッド
 IndexBuffer Mesh.getIndexBuffer()
          Get the index buffer for this mesh.
 IndexBuffer Mesh.getIndicesAsList()
          Acquires an index buffer that will read the vertices on the mesh as a list.
 

com.jme3.scene.mesh での IndexBuffer の使用
 

com.jme3.scene.mesh での IndexBuffer のサブクラス
 class IndexByteBuffer
          IndexBuffer implementation for ByteBuffers.
 class IndexIntBuffer
          IndexBuffer implementation for IntBuffers.
 class IndexShortBuffer
          IndexBuffer implementation for ShortBuffers.
 class VirtualIndexBuffer
          IndexBuffer implementation that generates vertex indices sequentially based on a specific Mesh Mesh.Mode.
 class WrappedIndexBuffer
          WrappedIndexBuffer converts vertex indices from a non list based mesh mode such as Mesh.Mode.TriangleStrip or Mesh.Mode.LineLoop into a list based mode such as Mesh.Mode.Triangles or Mesh.Mode.Lines.
 

IndexBuffer を返す com.jme3.scene.mesh のメソッド
static IndexBuffer IndexBuffer.createIndexBuffer(int vertexCount, int indexCount)
          Creates an index buffer that can contain the given amount of vertices.