クラス
com.jme3.bullet.collision.shapes.HullCollisionShape の使用

HullCollisionShape を使用しているパッケージ
com.jme3.bullet.control.ragdoll   
 

com.jme3.bullet.control.ragdoll での HullCollisionShape の使用
 

HullCollisionShape を返す com.jme3.bullet.control.ragdoll のメソッド
static HullCollisionShape RagdollUtils.makeShapeFromPointMap(java.util.Map<java.lang.Integer,java.util.List<java.lang.Float>> pointsMap, java.util.List<java.lang.Integer> boneIndices, Vector3f initialScale, Vector3f initialPosition)
          Create a hull collision shape from linked vertices to this bone.
static HullCollisionShape RagdollUtils.makeShapeFromVerticeWeights(Spatial model, java.util.List<java.lang.Integer> boneIndices, Vector3f initialScale, Vector3f initialPosition, float weightThreshold)
          Create a hull collision shape from linked vertices to this bone.