com.jme3.util
クラス SkyFactory

java.lang.Object
  上位を拡張 com.jme3.util.SkyFactory

public class SkyFactory
extends java.lang.Object


コンストラクタの概要
SkyFactory()
           
 
メソッドの概要
static Spatial createSky(AssetManager assetManager, java.lang.String textureName, boolean sphereMap)
           
static Spatial createSky(AssetManager assetManager, Texture texture, boolean sphereMap)
           
static Spatial createSky(AssetManager assetManager, Texture west, Texture east, Texture north, Texture south, Texture up, Texture down)
           
static Spatial createSky(AssetManager assetManager, Texture west, Texture east, Texture north, Texture south, Texture up, Texture down, Vector3f normalScale)
           
static Spatial createSky(AssetManager assetManager, Texture west, Texture east, Texture north, Texture south, Texture up, Texture down, Vector3f normalScale, int sphereRadius)
           
static Spatial createSky(AssetManager assetManager, Texture texture, Vector3f normalScale, boolean sphereMap)
           
static Spatial createSky(AssetManager assetManager, Texture texture, Vector3f normalScale, boolean sphereMap, int sphereRadius)
           
 
クラス java.lang.Object から継承されたメソッド
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

コンストラクタの詳細

SkyFactory

public SkyFactory()
メソッドの詳細

createSky

public static Spatial createSky(AssetManager assetManager,
                                Texture texture,
                                Vector3f normalScale,
                                boolean sphereMap)

createSky

public static Spatial createSky(AssetManager assetManager,
                                Texture texture,
                                Vector3f normalScale,
                                boolean sphereMap,
                                int sphereRadius)

createSky

public static Spatial createSky(AssetManager assetManager,
                                Texture west,
                                Texture east,
                                Texture north,
                                Texture south,
                                Texture up,
                                Texture down,
                                Vector3f normalScale)

createSky

public static Spatial createSky(AssetManager assetManager,
                                Texture west,
                                Texture east,
                                Texture north,
                                Texture south,
                                Texture up,
                                Texture down,
                                Vector3f normalScale,
                                int sphereRadius)

createSky

public static Spatial createSky(AssetManager assetManager,
                                Texture west,
                                Texture east,
                                Texture north,
                                Texture south,
                                Texture up,
                                Texture down)

createSky

public static Spatial createSky(AssetManager assetManager,
                                Texture texture,
                                boolean sphereMap)

createSky

public static Spatial createSky(AssetManager assetManager,
                                java.lang.String textureName,
                                boolean sphereMap)