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HeightMap を使用しているパッケージ | |
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com.jme3.terrain.heightmap |
com.jme3.terrain.heightmap での HeightMap の使用 |
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HeightMap を実装している com.jme3.terrain.heightmap のクラス | |
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class |
AbstractHeightMap
AbstractHeightMap provides a base implementation of height
data for terrain rendering. |
class |
CombinerHeightMap
CombinerHeightMap generates a new height map based on
two provided height maps. |
class |
FaultHeightMap
Creates an heightmap based on the fault algorithm. |
class |
FluidSimHeightMap
FluidSimHeightMap generates a height map based using some
sort of fluid simulation. |
class |
FractalHeightMapGrid.FloatBufferHeightMap
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class |
Grayscale16BitHeightMap
|
class |
HillHeightMap
HillHeightMap generates a height map base on the Hill
Algorithm. |
class |
ImageBasedHeightMap
ImageBasedHeightMap is a height map created from the grayscale
conversion of an image. |
class |
MidpointDisplacementHeightMap
MidpointDisplacementHeightMap generates an heightmap based on
the midpoint displacement algorithm. |
class |
ParticleDepositionHeightMap
ParticleDepositionHeightMap creates a heightmap based on the
Particle Deposition algorithm based on Jason Shankel's paper from
"Game Programming Gems". |
class |
RawHeightMap
RawHeightMap creates a height map from a RAW image file. |
HeightMap を返す com.jme3.terrain.heightmap のメソッド | |
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HeightMap |
FractalHeightMapGrid.getHeightMapAt(Vector3f location)
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HeightMap |
HeightMapGrid.getHeightMapAt(Vector3f location)
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HeightMap |
ImageBasedHeightMapGrid.getHeightMapAt(Vector3f location)
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