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RawInputListener
.
Bone
describes a bone in the bone-weight skeletal animation
system.BoneAnimation
updates each of its tracks with the skeleton and time
to apply the animation.BoundingBox
defines an axis-aligned cube that defines a
container for a group of vertices of a particular piece of geometry.BoundingBox
object.
BoundingBox
object with
given specs.
BoundingSphere
defines a sphere that defines a container for a
group of vertices of a particular piece of geometry.BoundingSphere
object.
BoundingSphere
object.
BoundingVolume
defines an interface for dealing with
containment of a collection of points.Box
object.
BufferUtils
is a helper class for generating nio buffers from
jME data classes such as Vectors and ColorRGBA.BulletAppState
allows using bullet physics in an Application.
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