com.jme3.bullet.util
クラス DebugShapeFactory

java.lang.Object
  上位を拡張 com.jme3.bullet.util.DebugShapeFactory

public class DebugShapeFactory
extends java.lang.Object


コンストラクタの概要
DebugShapeFactory()
           
 
メソッドの概要
static Mesh getDebugMesh(CollisionShape shape)
           
static Spatial getDebugShape(CollisionShape collisionShape)
          Creates a debug shape from the given collision shape.
 
クラス java.lang.Object から継承されたメソッド
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

コンストラクタの詳細

DebugShapeFactory

public DebugShapeFactory()
メソッドの詳細

getDebugShape

public static Spatial getDebugShape(CollisionShape collisionShape)
Creates a debug shape from the given collision shape. This is mostly used internally.
To attach a debug shape to a physics object, call attachDebugShape(AssetManager manager); on it.

パラメータ:
collisionShape -
戻り値:

getDebugMesh

public static Mesh getDebugMesh(CollisionShape shape)