クラス
com.jme3.post.Filter の使用

Filter を使用しているパッケージ
com.jme3.post The com.jme3.post package provides utilities for render processing. 
com.jme3.post.filters   
com.jme3.post.ssao   
com.jme3.water   
 

com.jme3.post での Filter の使用
 

Filter 型の引数を持つ型を返す com.jme3.post のメソッド
 java.util.Iterator<Filter> FilterPostProcessor.getFilterIterator()
           
 

Filter 型のパラメータを持つ com.jme3.post のメソッド
 void FilterPostProcessor.addFilter(Filter filter)
          Adds a filter to the filters list
 void FilterPostProcessor.removeFilter(Filter filter)
          removes this filters from the filters list
 

com.jme3.post.filters での Filter の使用
 

com.jme3.post.filters での Filter のサブクラス
 class BloomFilter
          BloomFilter is used to make objects in the scene have a glow effect.
 class CartoonEdgeFilter
          Applies a cartoon-style edge detection filter to all objects in the scene.
 class ColorOverlayFilter
          This filter simply multiply the whole scene by a color
 class CrossHatchFilter
           
 class DepthOfFieldFilter
          A post-processing filter that performs a depth range blur using a scaled convolution filter.
 class FadeFilter
          Fade Filter allows you to make an animated fade effect on a scene.
 class FogFilter
          A filter to render a fog effect
 class FXAAFilter
          http://www.geeks3d.com/20110405/fxaa-fast-approximate-anti-aliasing-demo-glsl-opengl-test-radeon-geforce/3/ http://developer.download.nvidia.com/assets/gamedev/files/sdk/11/FXAA_WhitePaper.pdf
 class LightScatteringFilter
          LightScattering filters creates rays comming from a light sources This is often reffered as god rays.
 class PosterizationFilter
          A Post Processing filter to change colors appear with sharp edges as if the available amount of colors available was not enough to draw the true image.
 class RadialBlurFilter
          Radially blurs the scene from the center of it
 class TranslucentBucketFilter
          A filter to handle translucent objects when rendering a scene with filters that uses depth like WaterFilter and SSAOFilter just create a TranslucentBucketFilter and add it to the Filter list of a FilterPostPorcessor
 

com.jme3.post.ssao での Filter の使用
 

com.jme3.post.ssao での Filter のサブクラス
 class SSAOFilter
          SSAO stands for screen space ambient occlusion It's a technique that fake ambient lighting by computind shadows that near by objects would casts on each others under the effect of an ambient light more info on this in this blog post http://jmonkeyengine.org/2010/08/16/screen-space-ambient-occlusion-for-jmonkeyengine-3-0/
 

com.jme3.water での Filter の使用
 

com.jme3.water での Filter のサブクラス
 class WaterFilter
          The WaterFilter is a 2D post process that simulate water.