GlowRect Operator
The GlowRect Operator is the operator that squares the circle. It paints a rectangle with a smooth, round glow that can be adjusted to be completely circular.
Inputs
One texture.
Parameters
Center (X, Y)
Sets the GlowRect position.
Radius (X, Y)
Sets the glow size.
Size (width, height)
Sets the rectangle size.
Color
Defines the GlowRect color.
Blend
Controls the opacity.
Power (Hardness)
Adjusts the falloff curve of the glow.
Wrap
Wraps off-texture parts of the GlowRect around to the opposite side (effectively keeping the texture tileable)
Keyboard shortcut:
g (when adding texture operators)