Contact
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Jeff Bolz [GitHub]jeffbolznv
Other Extension Metadata
- Last Modified Date
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2025-06-24
- Interactions and External Dependencies
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-
This extension requires
SPV_EXT_long_vector -
This extension provides API support for
GL_EXT_long_vector
-
- Contributors
-
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Jeff Bolz, NVIDIA
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Spencer Fricke, LunarG
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Description
This extension adds support for using vector types with more than four components in SPIR-V.
Long vector types are defined by the
SPV_EXT_long_vector SPIR-V extension
and can be used with the
GL_EXT_long_vector GLSL
extension.
New Enum Constants
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VK_EXT_SHADER_LONG_VECTOR_EXTENSION_NAME -
VK_EXT_SHADER_LONG_VECTOR_SPEC_VERSION -
Extending VkStructureType:
Document Notes
For more information, see the Vulkan Specification.
This page is a generated document. Fixes and changes should be made to the generator scripts, not directly.