/* This file is part of dvi2bitmap; see README for copyrights and licence */ /* * GIFEncode.cc - GIF image compression interface. * * This file is based on ppmtogif.c program which is part of the * pbmplus distribution. * * The header at the top of ppmtogif.c is reproduced below. */ /* ppmtogif.c - read a portable pixmap and produce a GIF file ** ** Based on GIFENCOD by David Rowley <mgardi@watdscu.waterloo.edu>.A ** Lempel-Zim compression based on "compress". ** ** Modified by Marcel Wijkstra <wijkstra@fwi.uva.nl> ** ** ** Copyright (C) 1989 by Jef Poskanzer. ** ** Permission to use, copy, modify, and distribute this software and its ** documentation for any purpose and without fee is hereby granted, provided ** that the above copyright notice appear in all copies and that both that ** copyright notice and this permission notice appear in supporting ** documentation. This software is provided "as is" without express or ** implied warranty. ** ** The Graphics Interchange Format(c) is the Copyright property of ** CompuServe Incorporated. GIF(sm) is a Service Mark property of ** CompuServe Incorporated. */ #include <config.h> // Minimally converted to a C++ class #include "Bitmap.h" // for BitmapError exception class #include "GIFBitmap.h" #ifdef HAVE_CSTD_INCLUDE #include <cmath> #else #include <math.h> // for floor() and ceil() in iround #endif using STD::fopen; using STD::fwrite; using STD::fputc; using STD::fclose; using STD::fflush; using STD::fprintf; using STD::floor; using STD::ceil; using STD::sqrt; const unsigned long GIFBitmap::masks[] = { 0x0000, 0x0001, 0x0003, 0x0007, 0x000F, 0x001F, 0x003F, 0x007F, 0x00FF, 0x01FF, 0x03FF, 0x07FF, 0x0FFF, 0x1FFF, 0x3FFF, 0x7FFF, 0xFFFF }; GIFBitmap::GIFBitmap (const int w, const int h, const int bpp) : BitmapImage (w, h, bpp), Pass(0), maxbits(BITS), hsize(HSIZE), free_ent(0), clear_flg(0), in_count(1), out_count(0), cur_accum(0), cur_bits(0) { maxmaxcode = (code_int)1 << BITS; if (verbosity_ > normal) fprintf (stderr, "GIFBitmap: w=%d h=%d\n", w, h); } GIFBitmap::~GIFBitmap() { } inline int iround (float f) { return static_cast<int>(f>0 ? floor(f+0.5) : ceil(f-0.5)); } void GIFBitmap::write (const string filename) { if (bitmapRows_ != h_) throw DviBug ("attempt to GIFBitmap::write with incomplete bitmap"); // make a colour table, appropriate for bpp_ bits-per-pixel if (bpp_ > 8) throw DviBug ("max of 8 bits-per-pixel"); const int ncolours = 1<<bpp_; int *RedCT = new int[ncolours]; int *GreenCT = new int[ncolours]; int *BlueCT = new int[ncolours]; int diffred = fg_.red -bg_.red; int diffgreen = fg_.green-bg_.green; int diffblue = fg_.blue -bg_.blue; for (int i=0; i<ncolours; i++) { // Following is a rather `steeper' colour table than the // obvious linear one, which should plausibly therefore be // less prone to the `halo' you can get when transparent // images are viewed against a substantially different // background from the one they were intended for. Having // said that, however, I can't see much difference when I // examine them. #if 1 double rat = sqrt(static_cast<double>(i)/(ncolours-1)); #else float rat = static_cast<float>(i)/(ncolours-1); #endif RedCT[i] = bg_.red + iround(rat*diffred); GreenCT[i] = bg_.green + iround(rat*diffgreen); BlueCT[i] = bg_.blue + iround(rat*diffblue); } if (verbosity_ > normal) { fprintf (stderr, "GIFBitmap colour tables:\n"); for (int i=0; i<ncolours; i++) fprintf (stderr, "%d\t%d\t%d\t%d\n", i, RedCT[i], GreenCT[i], BlueCT[i]); } //const int step = 256 >> bpp_; //int *CT = new int[ncolours]; //for (int i=0, val=255; i<ncolours-1; i++, val-=step) //CT[i] = val; //CT[ncolours-1] = 0; FILE *F = fopen (filename.c_str(), "wb"); if (F == 0) throw BitmapError ("can't open GIF file "+filename+" to write"); GIFEncode (F, // open file w_, h_, // width and height of bitmap 1, // interlace? 0, // which CT entry is the background? (isTransparent_ ? 0 : -1), // make entry 0 transparent, if req'd bpp_, // bits-per-pixel //CT, CT, CT // colour tables RedCT, GreenCT, BlueCT ); // GIFEncode closes the stream when it's finished delete[] RedCT; delete[] GreenCT; delete[] BlueCT; } /***************************************************************************** * * GIFENCODE.C - GIF Image compression interface * * GIFEncode( FName, GHeight, GWidth, GInterlace, Background, Transparent, * BitsPerPixel, Red, Green, Blue, GetPixel ) * *****************************************************************************/ #define TRUE 1 #define FALSE 0 //static int Width, Height; //static int curx, cury; //static long CountDown; //static int Pass = 0; //static int Interlace; /* * Bump the 'curx' and 'cury' to point to the next pixel */ void GIFBitmap::BumpPixel(void) { /* * Bump the current X position */ ++curx; /* * If we are at the end of a scan line, set curx back to the beginning * If we are interlaced, bump the cury to the appropriate spot, * otherwise, just increment it. */ if( curx == Width ) { curx = 0; if( !Interlace ) ++cury; else { switch( Pass ) { case 0: cury += 8; if( cury >= Height ) { ++Pass; cury = 4; } break; case 1: cury += 8; if( cury >= Height ) { ++Pass; cury = 2; } break; case 2: cury += 4; if( cury >= Height ) { ++Pass; cury = 1; } break; case 3: cury += 2; break; } } } } /* * Return the next pixel from the image */ int GIFBitmap::GIFNextPixel(void) { int r; if( CountDown == 0 ) return EOF; --CountDown; //r = ( * getpixel )( curx, cury ); r = static_cast<int>(bitmap_[cury*w_+curx]); //fputc ((bitmap_[cury*w_+curx] ? '*' : '.'), stderr); //if (curx == w_-1) // fputc ('\n', stderr); BumpPixel(); return r; } /* public */ void GIFBitmap::GIFEncode(FILE* fp, int GWidth, int GHeight, int GInterlace, int Background, int Transparent, int BitsPerPixel, int *Red, int *Green, int *Blue) { int B; int RWidth, RHeight; int LeftOfs, TopOfs; int Resolution; int ColorMapSize; int InitCodeSize; int i; Interlace = GInterlace; ColorMapSize = 1 << BitsPerPixel; RWidth = Width = GWidth; RHeight = Height = GHeight; LeftOfs = TopOfs = 0; Resolution = BitsPerPixel; /* * Calculate number of bits we are expecting */ CountDown = (long)Width * (long)Height; /* * Indicate which pass we are on (if interlace) */ Pass = 0; /* * The initial code size */ if( BitsPerPixel <= 1 ) InitCodeSize = 2; else InitCodeSize = BitsPerPixel; /* * Set up the current x and y position */ curx = cury = 0; /* * Write the Magic header */ fwrite( Transparent < 0 ? "GIF87a" : "GIF89a", 1, 6, fp ); /* * Write out the screen width and height */ Putword( RWidth, fp ); Putword( RHeight, fp ); /* * Indicate that there is a global colour map */ B = 0x80; /* Yes, there is a color map */ /* * OR in the resolution */ B |= (Resolution - 1) << 5; /* * OR in the Bits per Pixel */ B |= (BitsPerPixel - 1); /* * Write it out */ fputc( B, fp ); /* * Write out the Background colour */ fputc( Background, fp ); /* * Byte of 0's (future expansion) */ fputc( 0, fp ); /* * Write out the Global Colour Map */ for( i=0; i<ColorMapSize; ++i ) { fputc( Red[i], fp ); fputc( Green[i], fp ); fputc( Blue[i], fp ); } /* * Write out extension for transparent colour index, if necessary. */ if ( Transparent >= 0 ) { fputc( '!', fp ); fputc( 0xf9, fp ); fputc( 4, fp ); fputc( 1, fp ); fputc( 0, fp ); fputc( 0, fp ); fputc( Transparent, fp ); fputc( 0, fp ); } /* * Write an Image separator */ fputc( ',', fp ); /* * Write the Image header */ Putword( LeftOfs, fp ); Putword( TopOfs, fp ); Putword( Width, fp ); Putword( Height, fp ); /* * Write out whether or not the image is interlaced */ if( Interlace ) fputc( 0x40, fp ); else fputc( 0x00, fp ); /* * Write out the initial code size */ fputc( InitCodeSize, fp ); /* * Go and actually compress the data */ compress( InitCodeSize+1, fp); /* * Write out a Zero-length packet (to end the series) */ fputc( 0, fp ); /* * Write the GIF file terminator */ fputc( ';', fp ); /* * And close the file */ fclose( fp ); } /* * Write out a word to the GIF file */ void GIFBitmap::Putword(int w, FILE* fp) { fputc( w & 0xff, fp ); fputc( (w / 256) & 0xff, fp ); } /*************************************************************************** * * GIFCOMPR.C - GIF Image compression routines * * Lempel-Ziv compression based on 'compress'. GIF modifications by * David Rowley (mgardi@watdcsu.waterloo.edu) * ***************************************************************************/ /* * General DEFINEs */ // These #defines moved to class constants //#define BITS 12 //#define HSIZE 5003 /* 80% occupancy */ #ifdef NO_UCHAR typedef char char_type; #else /*NO_UCHAR*/ typedef unsigned char char_type; #endif /*NO_UCHAR*/ /* * * GIF Image compression - modified 'compress' * * Based on: compress.c - File compression ala IEEE Computer, June 1984. * * By Authors: Spencer W. Thomas (decvax!harpo!utah-cs!utah-gr!thomas) * Jim McKie (decvax!mcvax!jim) * Steve Davies (decvax!vax135!petsd!peora!srd) * Ken Turkowski (decvax!decwrl!turtlevax!ken) * James A. Woods (decvax!ihnp4!ames!jaw) * Joe Orost (decvax!vax135!petsd!joe) * */ #include <ctype.h> #define ARGVAL() (*++(*argv) || (--argc && *++argv)) //static int n_bits; /* number of bits/code */ //static int maxbits = BITS; /* user settable max # bits/code */ //static code_int maxcode; /* maximum code, given n_bits */ //static code_int maxmaxcode = (code_int)1 << BITS; /* should NEVER generate this code */ #ifdef COMPATIBLE /* But wrong! */ # define MAXCODE(n_bits) ((code_int) 1 << (n_bits) - 1) #else /*COMPATIBLE*/ # define MAXCODE(n_bits) (((code_int) 1 << (n_bits)) - 1) #endif /*COMPATIBLE*/ //static count_int htab [HSIZE]; //static unsigned short codetab [HSIZE]; #define HashTabOf(i) htab[i] #define CodeTabOf(i) codetab[i] //static code_int hsize = HSIZE; /* for dynamic table sizing */ /* * To save much memory, we overlay the table used by compress() with those * used by decompress(). The tab_prefix table is the same size and type * as the codetab. The tab_suffix table needs 2**BITS characters. We * get this from the beginning of htab. The output stack uses the rest * of htab, and contains characters. There is plenty of room for any * possible stack (stack used to be 8000 characters). */ #define tab_prefixof(i) CodeTabOf(i) #define tab_suffixof(i) ((char_type*)(htab))[i] #define de_stack ((char_type*)&tab_suffixof((code_int)1<<BITS)) //static code_int free_ent = 0; /* first unused entry */ /* * block compression parameters -- after all codes are used up, * and compression rate changes, start over. */ //static int clear_flg = 0; //static int offset; //static long int in_count = 1; /* length of input */ //static long int out_count = 0; /* # of codes output (for debugging) */ /* * compress stdin to stdout * * Algorithm: use open addressing double hashing (no chaining) on the * prefix code / next character combination. We do a variant of Knuth's * algorithm D (vol. 3, sec. 6.4) along with G. Knott's relatively-prime * secondary probe. Here, the modular division first probe is gives way * to a faster exclusive-or manipulation. Also do block compression with * an adaptive reset, whereby the code table is cleared when the compression * ratio decreases, but after the table fills. The variable-length output * codes are re-sized at this point, and a special CLEAR code is generated * for the decompressor. Late addition: construct the table according to * file size for noticeable speed improvement on small files. Please direct * questions about this implementation to ames!jaw. */ //static int g_init_bits; //static FILE* g_outfile; //static int ClearCode; //static int EOFCode; void GIFBitmap::compress(int init_bits, FILE* outfile) { register long fcode; register code_int i /* = 0 */; register int c; register code_int ent; register code_int disp; register code_int hsize_reg; register int hshift; /* * Set up the globals: g_init_bits - initial number of bits * g_outfile - pointer to output file */ g_init_bits = init_bits; g_outfile = outfile; /* * Set up the necessary values */ offset = 0; out_count = 0; clear_flg = 0; in_count = 1; maxcode = MAXCODE(n_bits = g_init_bits); ClearCode = (1 << (init_bits - 1)); EOFCode = ClearCode + 1; free_ent = ClearCode + 2; char_init(); ent = GIFNextPixel(); hshift = 0; for ( fcode = (long) hsize; fcode < 65536L; fcode *= 2L ) ++hshift; hshift = 8 - hshift; /* set hash code range bound */ hsize_reg = hsize; cl_hash( (count_int) hsize_reg); /* clear hash table */ output( (code_int)ClearCode ); #ifdef SIGNED_COMPARE_SLOW while ( (c = GIFNextPixel()) != (unsigned) EOF ) { #else /*SIGNED_COMPARE_SLOW*/ while ( (c = GIFNextPixel()) != EOF ) { /* } */ #endif /*SIGNED_COMPARE_SLOW*/ ++in_count; fcode = (long) (((long) c << maxbits) + ent); i = (((code_int)c << hshift) ^ ent); /* xor hashing */ if ( HashTabOf (i) == fcode ) { ent = CodeTabOf (i); continue; } else if ( (long)HashTabOf (i) < 0 ) /* empty slot */ goto nomatch; disp = hsize_reg - i; /* secondary hash (after G. Knott) */ if ( i == 0 ) disp = 1; probe: if ( (i -= disp) < 0 ) i += hsize_reg; if ( HashTabOf (i) == fcode ) { ent = CodeTabOf (i); continue; } if ( (long)HashTabOf (i) > 0 ) goto probe; nomatch: output ( (code_int) ent ); ++out_count; ent = c; #ifdef SIGNED_COMPARE_SLOW if ( (unsigned) free_ent < (unsigned) maxmaxcode) { #else /*SIGNED_COMPARE_SLOW*/ if ( free_ent < maxmaxcode ) { /* } */ #endif /*SIGNED_COMPARE_SLOW*/ CodeTabOf (i) = (short)free_ent++; /* code -> hashtable */ HashTabOf (i) = fcode; } else cl_block(); } /* * Put out the final code. */ output( (code_int)ent ); ++out_count; output( (code_int) EOFCode ); } /***************************************************************** * TAG( output ) * * Output the given code. * Inputs: * code: A n_bits-bit integer. If == -1, then EOF. This assumes * that n_bits =< (long)wordsize - 1. * Outputs: * Outputs code to the file. * Assumptions: * Chars are 8 bits long. * Algorithm: * Maintain a BITS character long buffer (so that 8 codes will * fit in it exactly). Use the VAX insv instruction to insert each * code in turn. When the buffer fills up empty it and start over. */ //static unsigned long cur_accum = 0; //static int cur_bits = 0; //static unsigned long masks[] = { 0x0000, 0x0001, 0x0003, 0x0007, 0x000F, // 0x001F, 0x003F, 0x007F, 0x00FF, // 0x01FF, 0x03FF, 0x07FF, 0x0FFF, // 0x1FFF, 0x3FFF, 0x7FFF, 0xFFFF }; void GIFBitmap::output(code_int code) { cur_accum &= masks[ cur_bits ]; if( cur_bits > 0 ) cur_accum |= ((long)code << cur_bits); else cur_accum = code; cur_bits += n_bits; while( cur_bits >= 8 ) { char_out( (unsigned int)(cur_accum & 0xff) ); cur_accum >>= 8; cur_bits -= 8; } /* * If the next entry is going to be too big for the code size, * then increase it, if possible. */ if ( free_ent > maxcode || clear_flg ) { if( clear_flg ) { maxcode = MAXCODE (n_bits = g_init_bits); clear_flg = 0; } else { ++n_bits; if ( n_bits == maxbits ) maxcode = maxmaxcode; else maxcode = MAXCODE(n_bits); } } if( code == EOFCode ) { /* * At EOF, write the rest of the buffer. */ while( cur_bits > 0 ) { char_out( (unsigned int)(cur_accum & 0xff) ); cur_accum >>= 8; cur_bits -= 8; } flush_char(); fflush( g_outfile ); if( ferror( g_outfile ) ) throw BitmapError ("error in GIFBitmap"); } } /* * Clear out the hash table */ void GIFBitmap::cl_block () /* table clear for block compress */ { cl_hash ( (count_int) hsize ); free_ent = ClearCode + 2; clear_flg = 1; output( (code_int)ClearCode ); } void GIFBitmap::cl_hash(count_int p_hsize) /* reset code table */ /*register count_int hsize;*/ { register count_int *htab_p = htab+p_hsize; register long i; register long m1 = -1; i = p_hsize - 16; do { /* might use Sys V memset(3) here */ *(htab_p-16) = m1; *(htab_p-15) = m1; *(htab_p-14) = m1; *(htab_p-13) = m1; *(htab_p-12) = m1; *(htab_p-11) = m1; *(htab_p-10) = m1; *(htab_p-9) = m1; *(htab_p-8) = m1; *(htab_p-7) = m1; *(htab_p-6) = m1; *(htab_p-5) = m1; *(htab_p-4) = m1; *(htab_p-3) = m1; *(htab_p-2) = m1; *(htab_p-1) = m1; htab_p -= 16; } while ((i -= 16) >= 0); for ( i += 16; i > 0; --i ) *--htab_p = m1; } /* static void writeerr() { pm_error( "error writing output file" ); } */ /****************************************************************************** * * GIF Specific routines * ******************************************************************************/ /* * Number of characters so far in this 'packet' */ //static int a_count; /* * Set up the 'byte output' routine */ void GIFBitmap::char_init() { a_count = 0; } /* * Define the storage for the packet accumulator */ //static char accum[ 256 ]; /* * Add a character to the end of the current packet, and if it is 254 * characters, flush the packet to disk. */ void GIFBitmap::char_out( int c ) { accum[ a_count++ ] = (char)c; if( a_count >= 254 ) flush_char(); } /* * Flush the packet to disk, and reset the accumulator */ void GIFBitmap::flush_char() { if( a_count > 0 ) { fputc( a_count, g_outfile ); fwrite( accum, 1, a_count, g_outfile ); a_count = 0; } } /* The End */