QRenderCapabilities Class

class Qt3DRender::QRenderCapabilities

The QRenderCapabilities class holds settings related to available rendering engines. More...

Header: #include <QRenderCapabilities>
Instantiated By: RenderCapabilities
Inherits: QObject

Properties

Public Functions

virtual ~QRenderCapabilities()
API api() const
QString driverVersion() const
QStringList extensions() const
QString glslVersion() const
bool isValid() const
int majorVersion() const
int maxComputeInvocations() const
int maxComputeSharedMemorySize() const
int maxImageUnits() const
int maxSSBOBindings() const
int maxSSBOSize() const
int maxSamples() const
int maxTextureLayers() const
int maxTextureSize() const
int maxTextureUnits() const
int maxUBOBindings() const
int maxUBOSize() const
int maxWorkGroupCountX() const
int maxWorkGroupCountY() const
int maxWorkGroupCountZ() const
int maxWorkGroupSizeX() const
int maxWorkGroupSizeY() const
int maxWorkGroupSizeZ() const
int minorVersion() const
Profile profile() const
QString renderer() const
bool supportsCompute() const
bool supportsImageStore() const
bool supportsSSBO() const
bool supportsUBO() const
QString vendor() const

Detailed Description

\inmoduleQt3DRender

QRenderCapabilities provides details of graphical features that are available at runtime. It can be used to decide which code path to use for some algorithms, for example, depending on whether compute shaders are available or not.

\since5.15

Property Documentation

[read-only] api : const API

Returns which API is currently in use.

\readonly

Access functions:

API api() const

[read-only] driverVersion : const QString

Returns the driver version string.

\readonly

Access functions:

QString driverVersion() const

[read-only] extensions : const QStringList

Returns the list of extensions currently available.

\readonly

Access functions:

QStringList extensions() const

[read-only] glslVersion : const QString

Returns the GLSL version string.

\readonly

Access functions:

QString glslVersion() const

[read-only] majorVersion : const int

Returns the major version number currently in use.

\readonly

Access functions:

int majorVersion() const

[read-only] maxComputeInvocations : const int

Returns the maximum number of Compute Shaders available.

\readonly

Access functions:

int maxComputeInvocations() const

[read-only] maxComputeSharedMemorySize : const int

Returns the maximum amount of shared memory available for Compute Shaders.

\readonly

Access functions:

int maxComputeSharedMemorySize() const

[read-only] maxImageUnits : const int

Returns the maximum number of available image units.

\readonly

Access functions:

int maxImageUnits() const

[read-only] maxSSBOBindings : const int

Returns the maximum number of available SSBO binding points, if supported.

\readonly

Access functions:

int maxSSBOBindings() const

[read-only] maxSSBOSize : const int

Returns the maximum size of SSBOs, if available.

\readonly

Access functions:

int maxSSBOSize() const

[read-only] maxSamples : const int

Returns the maximum number of samples available for MSAA.

\readonly

Access functions:

int maxSamples() const

[read-only] maxTextureLayers : const int

Returns the number of available texture layers.

\readonly

Access functions:

int maxTextureLayers() const

[read-only] maxTextureSize : const int

Returns the maximum size of textures.

\readonly

Access functions:

int maxTextureSize() const

[read-only] maxTextureUnits : const int

Returns the number of available texture units.

\readonly

Access functions:

int maxTextureUnits() const

[read-only] maxUBOBindings : const int

Returns the maximum number of available UBO binding points, if supported.

\readonly

Access functions:

int maxUBOBindings() const

[read-only] maxUBOSize : const int

Returns the maximum size of UBOs, if supported.

\readonly

Access functions:

int maxUBOSize() const

[read-only] maxWorkGroupCountX : const int

Returns the maximum number of available Compute Shader workgroups in the X axis.

\readonly

Access functions:

int maxWorkGroupCountX() const

[read-only] maxWorkGroupCountY : const int

Returns the maximum number of available Compute Shader workgroups in the Y axis.

\readonly

Access functions:

int maxWorkGroupCountY() const

[read-only] maxWorkGroupCountZ : const int

Returns the maximum number of available Compute Shader workgroups in the Z axis.

\readonly

Access functions:

int maxWorkGroupCountZ() const

[read-only] maxWorkGroupSizeX : const int

Returns the maximum size of Compute Shader local workgroups in the X axis.

\readonly

Access functions:

int maxWorkGroupSizeX() const

[read-only] maxWorkGroupSizeY : const int

Returns the maximum size of Compute Shader local workgroups in the Y axis.

\readonly

Access functions:

int maxWorkGroupSizeY() const

[read-only] maxWorkGroupSizeZ : const int

Returns the maximum size of Compute Shader local workgroups in the Z axis.

\readonly

Access functions:

int maxWorkGroupSizeZ() const

[read-only] minorVersion : const int

Returns the minor version number currently in use.

\readonly

Access functions:

int minorVersion() const

[read-only] profile : const Profile

Returns which profile (if applicable) is currently in use.

\readonly

Access functions:

Profile profile() const

[read-only] renderer : const QString

Returns the device identification string.

\readonly

Access functions:

QString renderer() const

[read-only] supportsCompute : const bool

Returns true if Compute Shaders are supported.

\readonly

Access functions:

bool supportsCompute() const

[read-only] supportsImageStore : const bool

Returns true if Image Store operations are supported.

\readonly

Access functions:

bool supportsImageStore() const

[read-only] supportsSSBO : const bool

Returns true if SSBOs are supported.

\readonly

Access functions:

bool supportsSSBO() const

[read-only] supportsUBO : const bool

Returns true if UBOs are supported.

\readonly

Access functions:

bool supportsUBO() const

[read-only] valid : const bool

true if the data is valid, otherwise Qt 3D failed to query the available hardware.

\readonly

Access functions:

bool isValid() const

[read-only] vendor : const QString

Returns the vendor identification string.

\readonly

Access functions:

QString vendor() const

Member Function Documentation

[virtual noexcept] QRenderCapabilities::~QRenderCapabilities()

\internal