QRhiD3D12NativeHandles Struct
Holds the D3D12 device used by the QRhi. More...
Header: | #include <QRhiD3D12NativeHandles> |
Inherits: | QRhiNativeHandles |
Public Variables
qint32 | adapterLuidHigh |
quint32 | adapterLuidLow |
void * | commandQueue |
void * | dev |
int | minimumFeatureLevel |