QRhiD3D11NativeHandles Struct
Holds the D3D device and device context used by the QRhi. More...
Header: | #include <QRhiD3D11NativeHandles> |
Inherits: | QRhiNativeHandles |
Public Variables
qint32 | adapterLuidHigh |
quint32 | adapterLuidLow |
void * | context |
void * | dev |
int | featureLevel |
Detailed Description
\inmodule
QtGui \since
6.6
Note: The class uses void *
as the type since including the COM-based d3d11.h
headers is not acceptable here. The actual types are ID3D11Device *
and ID3D11DeviceContext *
.
Note: This is a RHI API with limited compatibility guarantees, see QRhi for details.