Gravity QML Type
For applying acceleration in an angle. More...
Properties
- acceleration : real
- angle : real
- magnitude : real
Detailed Description
\inqmlmodule
QtQuick.Particles \ingroup
qtquick-particles \inherits
Affector
This element will accelerate all affected particles to a vector of the specified magnitude in the specified angle. If the angle and acceleration do not vary, it is more efficient to set the specified acceleration on the Emitter.
This element models the gravity of a massive object whose center of gravity is far away (and thus the gravitational pull is effectively constant across the scene). To model the gravity of an object near or inside the scene, use PointAttractor.
Property Documentation
acceleration : real |
\deprecated
Warning: The name for this property has changed to magnitude, use it instead.
angle : real |
Angle of acceleration.
magnitude : real |
Pixels per second that objects will be accelerated by.