CollisionShape QML Type

Base type for collision shapes. More...

Properties

Detailed Description

\inheritsNode \inqmlmodule QtQuick3D.Physics \since 6.4

This is the base type for all collision shapes. A collision shape is used to define the physical shape and extent of an object for the purposes of the physics simulation.

See also Shapes and Bodies overview documentation.

Property Documentation

enableDebugDraw : bool

This property enables drawing the shape's debug view.