QCameraSelector Class

class Qt3DRender::QCameraSelector

Class to allow for selection of camera to be used. More...

Header: #include <QCameraSelector>
Instantiated By: CameraSelector
Inherits: Qt3DRender::QFrameGraphNode

Properties

Public Functions

QCameraSelector(Qt3DCore::QNode *parent = nullptr)
virtual ~QCameraSelector()
Qt3DCore::QEntity *camera() const

Public Slots

void setCamera(Qt3DCore::QEntity *camera)

Signals

void cameraChanged(Qt3DCore::QEntity *camera)

Detailed Description

\inmoduleQt3DRender \since 5.5 \ingroup framegraph

A Qt3DRender::QCameraSelector can be used to select the camera, which is used by the FrameGraph when drawing the entities.

Property Documentation

camera : Qt3DCore::QEntity*

Holds the currently selected camera.

Access functions:

Qt3DCore::QEntity *camera() const
void setCamera(Qt3DCore::QEntity *camera)

Notifier signal:

void cameraChanged(Qt3DCore::QEntity *camera)

Member Function Documentation

[explicit] QCameraSelector::QCameraSelector(Qt3DCore::QNode *parent = nullptr)

The constructor creates an instance with the specified parent.

[virtual noexcept] QCameraSelector::~QCameraSelector()

\internal