vsg: vsg::DrawIndexedIndirectCommand Struct Reference

vsg 1.1.13 VulkanSceneGraph library

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vsg::DrawIndexedIndirectCommand Struct Reference

Equivalent to VkDrawIndexedIndirectCommand that adds read/write support. More...

`#include <DrawIndexedIndirectCommand.h>`

## Public Member Functions
void | read (vsg::Input &input)
void | write (vsg::Output &output) const

## Public Attributes
uint32_t | indexCount = 0
uint32_t | instanceCount = 0
uint32_t | firstIndex = 0
int32_t | vertexOffset = 0
uint32_t | firstInstance = 0

## Detailed Description

Equivalent to VkDrawIndexedIndirectCommand that adds read/write support.

The documentation for this struct was generated from the following file:

- include/vsg/commands/DrawIndexedIndirectCommand.h