vsg: vsg::TexCoordIndices Struct Reference

vsg 1.1.13 VulkanSceneGraph library

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vsg::TexCoordIndices Struct Reference

texCoord[] array indices for each texture type More...

`#include <material.h>`

## Public Member Functions
void | read (vsg::Input &input)
void | write (vsg::Output &output) const

## Public Attributes
int32_t | diffuseMap {0}
int32_t | detailMap {0}
int32_t | normalMap {0}
int32_t | aoMap {0}
int32_t | emissiveMap {0}
int32_t | specularMap {0}
int32_t | mrMap {0}

## Detailed Description

texCoord[] array indices for each texture type

The documentation for this struct was generated from the following file:

- include/vsg/state/material.h