vsg: vsg::allocator_affinity_adapter< T, A > Struct Template Reference

vsg 1.1.13 VulkanSceneGraph library

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vsg::allocator_affinity_adapter< T, A > Struct Template Reference

std container adapter for allocating with specific affinity More...

`#include <Allocator.h>`

## Classes
struct | rebind

## Public Types
using | value_type = T

## Public Member Functions
template<class U>
constexpr | allocator_affinity_adapter (const allocator_affinity_adapter< U, A > &) noexcept
value_type * | allocate (std::size_t n)
void | deallocate (value_type *ptr, std::size_t n)

## Detailed Description

template<typename T, vsg::AllocatorAffinity A>
struct vsg::allocator_affinity_adapter< T, A >

std container adapter for allocating with specific affinity

The documentation for this struct was generated from the following file:

- include/vsg/core/Allocator.h