vsg: Member List

vsg 1.1.13 VulkanSceneGraph library

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vsg::DescriptorPools Member List

This is the complete list of members for vsg::DescriptorPools, including all inherited members.

_attemptDelete() const (defined in vsg::Object) | vsg::Object | protectedvirtual
accept(ConstVisitor &visitor) const (defined in vsg::Object) | vsg::Object | virtual
accept(RecordTraversal &visitor) const (defined in vsg::Object) | vsg::Object | virtual
allocated(uint32_t &numSets, DescriptorPoolSizes &descriptorPoolSizes) const | vsg::DescriptorPools |
allocateDescriptorSet(DescriptorSetLayout *descriptorSetLayout) (defined in vsg::DescriptorPools) | vsg::DescriptorPools |
available(uint32_t &numSets, DescriptorPoolSizes &availableDescriptorPoolSizes) const | vsg::DescriptorPools |
cast() (defined in vsg::Object) | vsg::Object | inline
cast() const (defined in vsg::Object) | vsg::Object | inline
clone(const CopyOp &copyop={}) const | vsg::Object | virtual
create() (defined in vsg::Object) | vsg::Object | inlinestatic
create_if(bool flag) (defined in vsg::Object) | vsg::Object | inlinestatic
DescriptorPools(ref_ptr< Device > in_device) (defined in vsg::DescriptorPools) | vsg::DescriptorPools | explicit
descriptorPools (defined in vsg::DescriptorPools) | vsg::DescriptorPools |
device (defined in vsg::DescriptorPools) | vsg::DescriptorPools |
getAuxiliary() (defined in vsg::Object) | vsg::Object | inline
getAuxiliary() const (defined in vsg::Object) | vsg::Object | inline
getDescriptorPoolSizesToUse(uint32_t &maxSets, DescriptorPoolSizes &descriptorPoolSizes) | vsg::DescriptorPools | protected
getObject(const std::string &key) | vsg::Object |
getObject(const std::string &key) const | vsg::Object |
getObject(const std::string &key) | vsg::Object | inline
getObject(const std::string &key) const | vsg::Object | inline
getOrCreateAuxiliary() (defined in vsg::Object) | vsg::Object |
getRefObject(const std::string &key) | vsg::Object |
getRefObject(const std::string &key) const | vsg::Object |
getRefObject(const std::string &key) | vsg::Object | inline
getRefObject(const std::string &key) const | vsg::Object | inline
getValue(const std::string &key, T &value) const | vsg::Object |
maximum_maxSets (defined in vsg::DescriptorPools) | vsg::DescriptorPools |
minimum_maxSets (defined in vsg::DescriptorPools) | vsg::DescriptorPools |
Object() (defined in vsg::Object) | vsg::Object |
Object(const Object &object, const CopyOp &copyop={}) (defined in vsg::Object) | vsg::Object |
operator delete(void *ptr) (defined in vsg::Object) | vsg::Object | static
operator new(std::size_t count) | vsg::Object | static
operator=(const Object &) (defined in vsg::Object) | vsg::Object |
read(Input &input) (defined in vsg::Object) | vsg::Object | virtual
ref() const noexcept (defined in vsg::Object) | vsg::Object | inline
referenceCount() const noexcept (defined in vsg::Object) | vsg::Object | inline
removeObject(const std::string &key) | vsg::Object |
report(std::ostream &out, indentation indent={}) const | vsg::DescriptorPools |
reserve(const ResourceRequirements &requirements) | vsg::DescriptorPools |
reserve_count (defined in vsg::DescriptorPools) | vsg::DescriptorPools |
reserve_descriptorPoolSizes (defined in vsg::DescriptorPools) | vsg::DescriptorPools |
reserve_maxSets (defined in vsg::DescriptorPools) | vsg::DescriptorPools |
scale_maxSets (defined in vsg::DescriptorPools) | vsg::DescriptorPools |
setAuxiliary(Auxiliary *auxiliary) (defined in vsg::Object) | vsg::Object | protected
setObject(const std::string &key, ref_ptr< Object > object) | vsg::Object |
setValue(const std::string &key, const T &value) | vsg::Object |
setValue(const std::string &key, const char *value) | vsg::Object | inline
traverse(Visitor &) (defined in vsg::Object) | vsg::Object | inlinevirtual
traverse(ConstVisitor &) const (defined in vsg::Object) | vsg::Object | inlinevirtual
traverse(RecordTraversal &) const (defined in vsg::Object) | vsg::Object | inlinevirtual
unref() const noexcept (defined in vsg::Object) | vsg::Object | inline
unref_nodelete() const noexcept (defined in vsg::Object) | vsg::Object | inline
used(uint32_t &numSets, DescriptorPoolSizes &descriptorPoolSizes) const | vsg::DescriptorPools |
write(Output &output) const (defined in vsg::Object) | vsg::Object | virtual
~DescriptorPools() (defined in vsg::DescriptorPools) | vsg::DescriptorPools | protectedvirtual
~Object() (defined in vsg::Object) | vsg::Object | protectedvirtual