SIMVoleon: SoVolumeSkin Class Reference

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SoVolumeSkin Class Reference

Render just the six sides of the volume data. More...

`#include <VolumeViz/nodes/SoVolumeSkin.h>`

## Public Types
enum | Interpolation { NEAREST , LINEAR }

## Static Public Member Functions
static void | initClass (void)

## Public Attributes
SoSFEnum | interpolation

## Protected Member Functions
virtual void | GLRender (SoGLRenderAction *action)
virtual void | generatePrimitives (SoAction *action)
virtual void | computeBBox (SoAction *action, SbBox3f &box, SbVec3f &center)
virtual void | rayPick (SoRayPickAction *action)

## Friends
class | SoVolumeSkinP

## Detailed Description

Render just the six sides of the volume data.

Insert a node of this type after an SoVolumeData node in the scene graph to render the six external sides of the volume data set.

This can be useful as a very efficient way of visualizing a complete opaque volume, only seen from the outside.

Note that if the transfer function set by a preceding SoTransferFunction node contains transparency, the visual appearance to the end user will probably not look correct.

See also
  SoVolumeRender, SoTransferFunction, SoOrthoSlice

Since
  SIM Voleon 2.0

The documentation for this class was generated from the following files:

- SoVolumeSkin.h
- VolumeSkin.cpp