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template<typename genType > |
genType::value_type | noise1 (genType const &x) |
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template<typename genType > |
detail::tvec2< typename
genType::value_type > | noise2 (genType const &x) |
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template<typename genType > |
detail::tvec3< typename
genType::value_type > | noise3 (genType const &x) |
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template<typename genType > |
detail::tvec4< typename
genType::value_type > | noise4 (genType const &x) |
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Noise functions are stochastic functions that can be used to increase visual complexity.
Values returned by the following noise functions give the appearance of randomness, but are not truly random.
genType::value_type glm::noise1 |
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genType const & |
x | ) |
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detail::tvec2<typename genType::value_type> glm::noise2 |
( |
genType const & |
x | ) |
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detail::tvec3<typename genType::value_type> glm::noise3 |
( |
genType const & |
x | ) |
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detail::tvec4<typename genType::value_type> glm::noise4 |
( |
genType const & |
x | ) |
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